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3-4
120'
12
No necessary in-game text
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Boże Igrzysko
Publisher: Phalanx Games Polska
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A spin off from Martin Wallace's design God's Playground features updated artwork and a new rule set for four players. The game itself is set in Poland. It covers the period from about 1400 to 1790. In GP, players represent families of Polish nobles who are trying to increase their wealth and influence while fending off enemy nations that constantly threaten Poland. The four families are: Radziwiłł family (white), Sapieha family (red), Potocki family (blue), Leszczyński family (yellow). In each of the four turns of GP, players place markers in five different Polish regions, and in a box representing the Polish national army. Each marker has a number ranging from zero to five which represents the number of nobles that the player is placing in that area. Most actions in the game require a player to remove a noble cube from an area in order to perform an action in that area. Players also have income-generating estates in the different areas of Poland, and these holdings may determine which areas a player is most eager to defend. Each turn, players may raise private armies and use them to strike at the five nations that threaten the different areas of Poland. If a player is successful enough at attacking an enemy nation, then that nation may not have the resources to attack Poland that turn. Later, a roll of four die will determine which enemy nations receive reinforcements, and then enemy nations will take their turn attacking Poland. A successful enemy invasion of Polish territory may result in players losing one or more estates in that region.
| Mechanics: | Area Control/Area Influence Auction/Bidding Dice Rolling |
| Categories: | Political/Negotiation Renaissance |
| Alternative names: | Boże Igrzysko Boże Igrzysko. Dzieje Rzeczpospolitej Szlacheckiej Boże Igrzysko Boże Igrzysko. Dzieje Rzeczpospolitej Szlacheckiej |
| BARCODE: | ????????? |
| This was seen 5848 times | |
A spin off from Martin Wallace's design God's Playground features updated artwork and a new rule set for four players. The game itself is set in Poland. It covers the period from about 1400 to 1790. In GP, players represent families of Polish nobles who are trying to increase their wealth and influence while fending off enemy nations that constantly threaten Poland. The four families are: Radziwiłł family (white), Sapieha family (red), Potocki family (blue), Leszczyński family (yellow). In each of the four turns of GP, players place markers in five different Polish regions, and in a box representing the Polish national army. Each marker has a number ranging from zero to five which represents the number of nobles that the player is placing in that area. Most actions in the game require a player to remove a noble cube from an area in order to perform an action in that area. Players also have income-generating estates in the different areas of Poland, and these holdings may determine which areas a player is most eager to defend. Each turn, players may raise private armies and use them to strike at the five nations that threaten the different areas of Poland. If a player is successful enough at attacking an enemy nation, then that nation may not have the resources to attack Poland that turn. Later, a roll of four die will determine which enemy nations receive reinforcements, and then enemy nations will take their turn attacking Poland. A successful enemy invasion of Polish territory may result in players losing one or more estates in that region.
| Mechanics: | Area Control/Area Influence Auction/Bidding Dice Rolling |
| Categories: | Political/Negotiation Renaissance |
| Alternative names: | Boże Igrzysko Boże Igrzysko. Dzieje Rzeczpospolitej Szlacheckiej Boże Igrzysko Boże Igrzysko. Dzieje Rzeczpospolitej Szlacheckiej |
| BARCODE: | ????????? |
| This was seen 5848 times | |