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2-6
90'
12
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Hyperborea

A board game by Andrea Chiarvesio Pierluca Zizzi
Publisher: Asmodee Italia
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Bustine per le carte in questo gioco Card sleeves in this game
64 cards of 63.0mm width and 88.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
Available
1x (100 Pcs) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
To Order
1x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
2x (50 Pcs) FFG: 50 Bustine Protettive - Game of Thrones: House Lannister (HBO) (63,5x88 mm)
To Order
1x (100 Pcs) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
To Order
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Available
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Available
2x (50 Pcs) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Available
1x (100 Pcs) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Available
Description Description

Set in a mythical land of the same name, Hyperborea is a light civilization game for 2 to 6 players that in 4 players will last about ninety minutes (20-25 for each player) from Italian game designers Andrea Chiarvesio (Kingsburg, Olympus) and Pierluca Zizzi (Asgard, Al-Rasheed, Caligula). The game begins at the time when the magic barrier that was protecting the access to the mythical continent of Hyperborea suddenly falls. Each player takes the role of the leader of a small kingdom situated just outside the now open to be conquered and explored land. His/her kingdom has limited knowledge (housing, trade, movement, warfare, research, growth), but new and exciting powers are hidden in Hyperborea. During the game the kingdom will grow in numbers and rise armies, extend its territory, explore and conquer, learn new technologies, etc... The game main mechanic, that can be described as “bag-building” is actually about building your pool of "civilicubes". Each cube represent specializations for your kingdom: war, trade, movement, building, knowledge, growth. There are even “grey” cubes representing corruption and waste, and players will acquire them by developing new technologies (power corrupts by its own definition, and the more complex a society becomes, the more waste it generates). Each turn players draw three random cubes from their bags, then use them to activate knowledge (technologies) they own.

Additional information Additional information
Mechanics: Area Control/Area Influence Area Movement Variable Player Powers
Categories: City Building Civilization
Alternative names:
BARCODE: 3558380024958
In 79 wishlists In 62 collections This was seen 16724 times
Description Description

Set in a mythical land of the same name, Hyperborea is a light civilization game for 2 to 6 players that in 4 players will last about ninety minutes (20-25 for each player) from Italian game designers Andrea Chiarvesio (Kingsburg, Olympus) and Pierluca Zizzi (Asgard, Al-Rasheed, Caligula). The game begins at the time when the magic barrier that was protecting the access to the mythical continent of Hyperborea suddenly falls. Each player takes the role of the leader of a small kingdom situated just outside the now open to be conquered and explored land. His/her kingdom has limited knowledge (housing, trade, movement, warfare, research, growth), but new and exciting powers are hidden in Hyperborea. During the game the kingdom will grow in numbers and rise armies, extend its territory, explore and conquer, learn new technologies, etc... The game main mechanic, that can be described as “bag-building” is actually about building your pool of "civilicubes". Each cube represent specializations for your kingdom: war, trade, movement, building, knowledge, growth. There are even “grey” cubes representing corruption and waste, and players will acquire them by developing new technologies (power corrupts by its own definition, and the more complex a society becomes, the more waste it generates). Each turn players draw three random cubes from their bags, then use them to activate knowledge (technologies) they own.

Bustine per le carte in questo gioco Card sleeves in this game
64 cards of 63.0mm width and 88.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
Available
1x (100 Pcs) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
To Order
1x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
2x (50 Pcs) FFG: 50 Bustine Protettive - Game of Thrones: House Lannister (HBO) (63,5x88 mm)
To Order
1x (100 Pcs) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
To Order
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Available
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Available
2x (50 Pcs) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Available
1x (100 Pcs) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Available
Additional information Additional information
Mechanics: Area Control/Area Influence Area Movement Variable Player Powers
Categories: City Building Civilization
Alternative names:
BARCODE: 3558380024958
In 79 wishlists In 62 collections This was seen 16724 times

Expansions

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