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ancient-civilizations-of-the-inner-sea
6.62
BGG Vote: BGG Stats
LANGUAGE-UK
1-6
120'
12
Moderate in-game text

Ancient Civilizations of the Inner Sea

A board game by Mark McLaughlin Chris Vorder Bruegge
Publisher: GMT Games
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Ancient Civilizations of the Inner Sea
Available in an external warehouse.
Shipping in about 3/21 days
Retail price: 99,99€ 89,99€
IT Free
Bustine per le carte in questo gioco Card sleeves in this game
110 cards of 63.0mm width and 89.0mm of height
3x (50 Pcs) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
To Order
2x (100 Pcs) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
To Order
2x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
2x (100 Pcs) Mayday: 100 Bustine Custom per Police Precinct (63.5 x 92 mm) (MDG7128)
To Order
10 cards of 216.0mm width and 134.0mm of height
There are no available sleeves matching this card size
Description Description

Ancient Civilizations of the Inner Sea allows you to create or conquer the great civilizations of the ancient Mediterranean in a single night, alone or with up to five other players - and without having to roll a single die! Build great Wonders to glorify a peaceful, thriving, commercial empire - or sack cities and conquer new lands as you spread your domain across the waters and around the shores of the Inner Sea. Start from humble beginnings in isolated settlements at the dawn of the Bronze Age or leap ahead to scenarios that put you in charge of the mighty civilizations of Troy, Egypt, Carthage, Mycenae, Minos, Phoenicia, Rome, Mauretania, Celt-Iberia and the Gauls as they contend for supremacy and survival in numerous historical environments. Solitaire rules challenge the player to save Egypt from invaders, defend Rome from the barbarians or march as the Greeks against Persia in exciting solitaire scenarios from the desperate days at Marathon to the conquests of Alexander. The game’s 110 Event Cards grant civilizations great generals, prophets and architects, along with military and commercial advantages ranging from chariots to triremes and from caravans to traders. There are also Events which can inflict plagues and famines, foment civil wars, incur barbarian invasions from all directions of the compass and unleash volcanoes, floods and earthquakes of apocalyptical proportions. With a very short rule book that lets players get into the game quickly, Ancient Civilizations of the Inner Sea is an exciting, fast-playing, easy-to-learn, easy-to-play but challenging to master and always different abstract game in which player's guide the legendary civilizations that surged and receded around the shores of the Mediterranean: which the Romans aptly called the Mare Internum, or Inner Sea. Ancient Civilizations of the Inner Sea is not just one game but many games. From one to six players will each take the role of one, two or even three of these civilizations as they compete across up to four epochs, each Epoch taking up to four turns, on land and sea, each seeking to make their indelible mark on history. The scenarios are of much shorter duration of only a few turns each (depending on which is selected). —description from the publisher

Additional information Additional information
Mechanics: Area Movement Take That
Categories: Historical Civilization
Alternative names:
BARCODE: 817054011773
In 4 wishlists This was seen 2406 times
Description Description

Ancient Civilizations of the Inner Sea allows you to create or conquer the great civilizations of the ancient Mediterranean in a single night, alone or with up to five other players - and without having to roll a single die! Build great Wonders to glorify a peaceful, thriving, commercial empire - or sack cities and conquer new lands as you spread your domain across the waters and around the shores of the Inner Sea. Start from humble beginnings in isolated settlements at the dawn of the Bronze Age or leap ahead to scenarios that put you in charge of the mighty civilizations of Troy, Egypt, Carthage, Mycenae, Minos, Phoenicia, Rome, Mauretania, Celt-Iberia and the Gauls as they contend for supremacy and survival in numerous historical environments. Solitaire rules challenge the player to save Egypt from invaders, defend Rome from the barbarians or march as the Greeks against Persia in exciting solitaire scenarios from the desperate days at Marathon to the conquests of Alexander. The game’s 110 Event Cards grant civilizations great generals, prophets and architects, along with military and commercial advantages ranging from chariots to triremes and from caravans to traders. There are also Events which can inflict plagues and famines, foment civil wars, incur barbarian invasions from all directions of the compass and unleash volcanoes, floods and earthquakes of apocalyptical proportions. With a very short rule book that lets players get into the game quickly, Ancient Civilizations of the Inner Sea is an exciting, fast-playing, easy-to-learn, easy-to-play but challenging to master and always different abstract game in which player's guide the legendary civilizations that surged and receded around the shores of the Mediterranean: which the Romans aptly called the Mare Internum, or Inner Sea. Ancient Civilizations of the Inner Sea is not just one game but many games. From one to six players will each take the role of one, two or even three of these civilizations as they compete across up to four epochs, each Epoch taking up to four turns, on land and sea, each seeking to make their indelible mark on history. The scenarios are of much shorter duration of only a few turns each (depending on which is selected). —description from the publisher

Bustine per le carte in questo gioco Card sleeves in this game
110 cards of 63.0mm width and 89.0mm of height
3x (50 Pcs) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
To Order
2x (100 Pcs) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
To Order
2x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
2x (100 Pcs) Mayday: 100 Bustine Custom per Police Precinct (63.5 x 92 mm) (MDG7128)
To Order
10 cards of 216.0mm width and 134.0mm of height
There are no available sleeves matching this card size
Additional information Additional information
Mechanics: Area Movement Take That
Categories: Historical Civilization
Alternative names:
BARCODE: 817054011773
In 4 wishlists This was seen 2406 times
Frequently bought together