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ESSEN 2018

Argent: Mancers of the University

Price : 41,90 €
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Argent: Mancers of the University
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
60 min.
Number of players Number of players
2-6
Suggested age Suggested age
10+
Rules language Rules language
Box language Box language
Year published Year published
2014
Publisher Publisher

Level 99 Games
Language dependence Language dependence
Some necessary text - easily memorized or small crib sheet
Useful links Useful links
PRODUCER WEBPAGE
Categories Categories
- Fantasy - Political/Negotiation -
Game mechanics Game mechanics
- Area Control / Area Influence - Worker Placement - Variable Player Powers -
Authors Authors
- Trey Chambers -
This is an expansion of This is an expansion of
Argent: The Consortium Argent: The Consortium

Statistics for the boardgame:
"Argent: Mancers of the University"
It is in the wishlist of 2 users.
It is owned by 1 user.
It has been viewed 9928 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

Argent: Mancers of the University is an expansion to Argent: The Consortium featuring a new candidate, new rooms, and a bunch of new spells, treasures, apprentices, and supporters. Technomancy is the school of magic that deals with observable, repeatable phenomenon. Technomancers themselves don't use magic, but they build devices that contain, process, and manipulate the natural magical energy of the world. The Department of Technomancy encompasses three schools: Alchemy - Mystical biology and medicine, the creation of homunculi, and the transmutation of base elements. Mechanics - The creation of fantastic machines that defy the laws of physics by magical means. Artifice - The binding of enchantments to magical gear, creating items that have powerful mystical properties.

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Barcode: 9781936920211
Price : 41,90 €
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