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ESSEN 2018

Arkham Horror: The Card Game – Dim Carcosa Mythos Pack

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Arkham Horror: The Card Game – Dim Carcosa Mythos Pack
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
60 - 120 min.
Number of players Number of players
1-2
Suggested age Suggested age
14+
Rules language Rules language
Box language Box language
Year published Year published
2018
Publisher Publisher

Fantasy Flight Games
Language dependence Language dependence
Extensive use of text - massive conversion needed to be play
Useful links Useful links
Categories Categories
- Adventure - Card Game - Collectible Components - Expansion for Base-game - Fantasy - Horror - Themed -
Game mechanics Game mechanics
- Action Point Allowance System - Co-operative Play - Role Playing - Variable Player Powers - Hand Management -
Authors Authors
This is an expansion of This is an expansion of
Arkham Horror: The Card Game Arkham Horror: The Card Game

This title is also known as
- Arkham Horror: Das Kartenspiel – Finsteres Carcosa - Arkham Horror: El Juego de Cartas – Penumbrosa Carcosa Pack de Mitos - Arkham Horror: Il Gioco di Carte – La Cupa Carcosa - Horror w Arkham: Gra karciana – Mgły Carcosy -
Statistics for the boardgame:
"Arkham Horror: The Card Game – Dim Carcosa Mythos Pack"
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ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

Dim Carcosa is the sixth and final Mythos Pack in the "Path to Carcosa" cycle for Arkham Horror: The Card Game. Your investigation into the mysterious play The King in Yellow has led you across the globe and brought you to the edge of madness. Now, in the final act of the Path to Carcosa you travel beyond the cosmos to a world a place beyond all imagining. Before you lies a warped, alien city. Its twisting streets and aberrant architecture have no semblance of order or structure. In the distance, a murky lake reflects the glare of two suns. This is Carcosa – the realm of madness in the stars, where Hastur reigns supreme. All shall be revealed when you travel to Dim Carcosa, meaning that the locations in this scenario have no unrevealed side. Instead, their reverse sides bear story cards to push your plotlines forward to their final curtain. In this lost realm, insanity is inevitable. But even with your mind fractured and broken, your investigation does not end here. In Dim Carcosa, you are not defeated when you have horror equal to or greater than your sanity. Instead, you journey on, facing impossible odds in the hopes to return home alive. —description from the publisher

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