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ESSEN 2018

Avertigos: South China Sky

Price : N.A.
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Availability: To be released
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Avertigos: South China Sky
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
30 - 180 min.
Number of players Number of players
2-5
Suggested age Suggested age
12+
Rules language Rules language
Box language Box language
Year published Year published
2017
Publisher Publisher
Playware Hobbies Pte Ltd
Language dependence Language dependence
No necessary in-game text
Useful links Useful links
Categories Categories
- Aviation / Flight - Collectible Components - Dice - Fighting - Miniatures - Nautical - Exploration -
Game mechanics Game mechanics
- Action Point Allowance System - Dice Rolling - Route/Network Building - Point to Point Movement -
Authors Authors
- Siddharth Jain -

Statistics for the boardgame:
"Avertigos: South China Sky"
It has been viewed 405 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

Description from the publisher: This science fiction story takes place in an alternate history of our world. In this first instalment, the action takes place in the South China Sky, where the Dynastic naval armada is facing off against the combined fleets of the Singasari League to exert supremacy over strategic islands and control rich trade routes plying exotic goods. Avertigos features modular miniatures and player boards - the modules on the ships can be mixed and matched to create unique load-outs with different strengths and capabilities. Players navigate the skies via an innovative card-based manoeuvring system, where they lay out their intended course with cards earned, which may also allow them to reap certain bonuses or suffer penalties. This system is singular in that it can work with or without the game’s board. Players will use their formidable flying sail-ships and fearsome meeple armies to capture settlements and earn money to buy more powerful ships that will allow them to defeat their rivals and fully control the trade and resources of the islands. Players will trade bribes and favours to advance the interests of their own merchant clan.

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