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can-t-stop-express
6.11
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LANGUAGE-UK
10
No necessary in-game text

Can't Stop Express

A board game by Sid Sackson
Publisher: Eagle-Gryphon Games
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Can't Stop Express
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Description Description

To win at Can't Stop Express, you need the courage to take risks, but also the ability to predict and plan. After each throw of the five dice, you try to choose the best combination of two pairs while also making a good choice for the fifth die. Through this effort, you are awarded points, and whoever has the most points at the end of the game — which usually takes 24-25 rolls — wins.

Additional information Additional information
Mechanics: Dice Rolling
Categories: Dice
Alternative names: Can't Stop Express Choice Einstein Solitaire Dice 欲罷不能.極速版 캔트 스탑 익스프레스
This was seen 1679 times
Description Description

To win at Can't Stop Express, you need the courage to take risks, but also the ability to predict and plan. After each throw of the five dice, you try to choose the best combination of two pairs while also making a good choice for the fifth die. Through this effort, you are awarded points, and whoever has the most points at the end of the game — which usually takes 24-25 rolls — wins.

Additional information Additional information
Mechanics: Dice Rolling
Categories: Dice
Alternative names: Can't Stop Express Choice Einstein Solitaire Dice 欲罷不能.極速版 캔트 스탑 익스프레스
This was seen 1679 times