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Carolus Magnus Main
6.83
1474 3583
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LANGUAGE-IT LANGUAGE-UK LANGUAGE-FR
2-4
60'
12
No necessary in-game text

Carolus Magnus

A board game by Leo Colovini
Publisher: Venice Connection
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Description

Description

This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.

Additional information

Additional information

Mechanics: Area Control/Area Influence Dice Rolling Modular Board
Categories: Medieval Political/Negotiation
Alternative names: Carolus Magnus Carolvs Magnvs カール大帝 Carolus Magnus Carolvs Magnvs
BARCODE: 8035576000415
In 16 wishlists In 19 collections This was seen 11676 times
Description

Description

This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.

Additional information

Additional information

Mechanics: Area Control/Area Influence Dice Rolling Modular Board
Categories: Medieval Political/Negotiation
Alternative names: Carolus Magnus Carolvs Magnvs カール大帝 Carolus Magnus Carolvs Magnvs
BARCODE: 8035576000415
In 16 wishlists In 19 collections This was seen 11676 times