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chiyo-s-secret
6.33
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LANGUAGE-UK
No necessary in-game text

Chiyo's Secret

A board game by J.B. Howell
Publisher: WizKids
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Chiyo's Secret
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Bustine per le carte in questo gioco Card sleeves in this game
64 cards of 63.5mm width and 88.9mm of height
2x (50 Pcs) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
To Order
1x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
Available
1x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
24 cards of 38.1mm width and 63.5mm of height
There are no available sleeves matching this card size
Description Description

You are a noble ally of the daimyo, perhaps with a secret agenda of your own. The hidden role game Chiyo's Secret has four teams: Loyal Allies, who seek to capture Chiyo and Fusanobu and send them to be executed for their crimes; Usurpers, who seek to lure Fusanobu and the Daimyo into a trap and seize power for themselves; Betrayers, who seek to betray the Daimyo and present Chiyo and Fusanobu to the Shogun instead; and the lone Motonaka who seeks to protect his parents, hiding them until the Shogun arrives. While Chiyo and Fusanobu hide among the patrons of local establishments, players attempt to gather information and seek them out in order to successfully complete their objectives and win the game. They gain information by moving patrons between establishments and asking Motonaka questions. Motonaka may lie about the whereabouts of his parents once per game. The game ends when a player has met all of the conditions necessary for them to win the game.

Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 634482734582
This was seen 1484 times
Description Description

You are a noble ally of the daimyo, perhaps with a secret agenda of your own. The hidden role game Chiyo's Secret has four teams: Loyal Allies, who seek to capture Chiyo and Fusanobu and send them to be executed for their crimes; Usurpers, who seek to lure Fusanobu and the Daimyo into a trap and seize power for themselves; Betrayers, who seek to betray the Daimyo and present Chiyo and Fusanobu to the Shogun instead; and the lone Motonaka who seeks to protect his parents, hiding them until the Shogun arrives. While Chiyo and Fusanobu hide among the patrons of local establishments, players attempt to gather information and seek them out in order to successfully complete their objectives and win the game. They gain information by moving patrons between establishments and asking Motonaka questions. Motonaka may lie about the whereabouts of his parents once per game. The game ends when a player has met all of the conditions necessary for them to win the game.

Bustine per le carte in questo gioco Card sleeves in this game
64 cards of 63.5mm width and 88.9mm of height
2x (50 Pcs) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
To Order
1x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
Available
1x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
24 cards of 38.1mm width and 63.5mm of height
There are no available sleeves matching this card size
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 634482734582
This was seen 1484 times