YOUR CART
The shopping cart is empty.
ESSEN 2018

Conjurers

Price : N.A.
Cheaper with kiwi points : 0,00 €
( for every user! )
Availability: Out of stock or out of print
EMAIL ALERT
Do you wish to receive
an email
when this product
is available?


Conjurers
Carta
Carta
Carta
Carta
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
150 min.
Number of players Number of players
2-4
Suggested age Suggested age
12+
Rules language Rules language
Box language Box language
Year published Year published
2013
Publisher Publisher
Wonder Games
Language dependence Language dependence
Some necessary text - easily memorized or small crib sheet
Useful links Useful links
PRODUCER WEBPAGE
Categories Categories
- Fantasy - Fighting - Historical -
Game mechanics Game mechanics
- Worker Placement -
Authors Authors
- Niels Wonsyld -

Statistics for the boardgame:
"Conjurers"
It is in the wishlist of 2 users.
It has been viewed 3271 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

"After the king’s death, your country is at civil war, and the mayor of your town seeks the most powerful conjurer to lead the troops against rival armies from neighbor towns. You know that if you could prove yourself worthy of leading these troops, fame and wealth would follow. By assembling the most powerful army of mythological creatures equipped with rare artifacts, you will beat the other conjurers in town." During the twelve rounds of "Conjurers", the conjuring players and their assistants struggle to gather sufficient resources to purchase powerful items and magical artifacts. Simultaneously, they need to build up their armies of mythological creatures in order to wage war against increasingly powerful beasts and rivaling conjurers alike. The conjurers will have to fight at the mythological battlegrounds of Olympus Mons, Valhalla, Shangri La, Garden of Eden, and Duat in order to force the defeated creatures to be summoned to future battles at the conjurers' demand. Time is of the essence, each turn is valuable, and faulty decisions can cost you dearly. "Conjurers" takes place in a mythological universe and is a game of priorities and strategy, which allows for a high degree of diversity from game to game. So buckle up, and prepare for an intense and challenging experience from start to finish. Game description: "Conjurers" is a strategy board game based on five different mythologies: The Biblical, the Egyptian, the Greek, the Japanese, and the Norse. The objective is to collect the highest number of points, which are all counted by the end of the game, after round 12. Points may be gathered through creatures, artifacts, and resources. A player may choose a strategy of striving for one or more of various point bonuses, such as an Abundance Bonus, which is unlocked by controlling a large number of creatures within the same mythology by the end of the game. It is therefore possible to disrupt the plans and strategies of the opponents throughout the game – if you succeed in figuring out their strategy. "Conjurers" is a worker placement game, which consists of 4 phases, each with 3 rounds. At the start of each phase new actions are unlocked. The primary actions are to: • gather resources • buy items and artifacts • hire assistants to get more actions • attempt to gain control of a mythological creature by defeating it in battle • collect feed for your creatures • sacrifice creatures to gain resources and optimize your army • duel the other conjurers Each player starts with one conjurer figure, one assistant figure, and three level 1 creatures in their armies. If a player allocates the conjurer figure or the warrior assistant to one of the mythological battlegrounds, he or she may choose any creature, level 2 – 5, from the given mythology and fight it. If the player defeats the creature, he or she collects it, and it becomes part of that player’s army. A conjurer can only bring three creatures from the army into each battle. The fighting creatures are chosen at random after the player has declared which mythological creature he or she is attempting to defeat. Optimizing your army is therefore vital if you wish to try to collect the higher level creatures. Please note that "Conjurers" is a worker placement game; the battle sequences are rather brief, and it is the strategic decisions on point combinations and player interaction which is at the heart of the game. Good luck, and enjoy.

Cards suggestion


We have no info about the number of cards in the game.
Suggest the format of the cards and earn banana points.
If your suggestion will be confirmed by us you will earn 300 points!
If the game contains no cards you will earn 20 points!
You need at least one order to be able to suggest us cards.
Login and suggest cards' format!
Price : 0,00 €
Our web store. Our games. Our shops. Distribution for stores.
With the "Apple" games you will receive a playcard4 with a value of 4 euros to spend in the next order within 60 days.
The list is updated every day and may change without notice.
With the "Strawberry" games you will get free shipping to Italy no matter the total of the cart is.
The list is updated every day and may change without notice.