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2
10'
5
No necessary in-game text
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From the Designer/Publisher: Components: A 4x4 board, 2 sets of 4 pieces, and 2 players. Beginning: An X is formed with each player's piece aligned "diagonally" from the corners. The game consists of only one simple rule and four ways to win. Pieces move in a straight line, including diagonally, as far as possible with no jumps. The three ways to win are to arranging your pieces in either a straight line on the board (not diagonally), occupying the four corners, or forming a 2x2 square anywhere on the board. However the antisocial strategy of trapping an opponent's piece in a corner loses!! 2001 Mensa Select
Mechanics: | Action Point Allowance System |
Categories: | Strategy |
Alternative names: | |
In 4 wishlists This was seen 6138 times |
From the Designer/Publisher: Components: A 4x4 board, 2 sets of 4 pieces, and 2 players. Beginning: An X is formed with each player's piece aligned "diagonally" from the corners. The game consists of only one simple rule and four ways to win. Pieces move in a straight line, including diagonally, as far as possible with no jumps. The three ways to win are to arranging your pieces in either a straight line on the board (not diagonally), occupying the four corners, or forming a 2x2 square anywhere on the board. However the antisocial strategy of trapping an opponent's piece in a corner loses!! 2001 Mensa Select
Mechanics: | Action Point Allowance System |
Categories: | Strategy |
Alternative names: | |
In 4 wishlists This was seen 6138 times |