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flames-of-war
7.11
2724 880
BGG Vote: BGG Stats
LANGUAGE-UK
1-2
120'
12
No necessary in-game text

Flames of War

A board game by Phil Yates
Publisher: Battlefront Miniatures Ltd
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Flames of War
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Description Description

Flames of War is a World War II tabletop game where you use armies represented by painted miniature tanks, soldiers, artillery, and aircraft against another similar opponent's force. To begin all you need is the Flames of War book/rules and a starting force of miniatures depending on what type of army you want to collect. The game uses 15mm scale (around 1:100) miniatures, allowing miniatures from other manufacturers to be used. The game aspires to provide a good balance between playability and simulation and has a typical game running under 2 hours. The Second Edition Rulebook launched in August 2006, took a lot of advice from the players and integrated a lot of the FAQ material previously written to cover First Edition. Flames of War current rulebook range Expanded by: Flames of War: Bloody Omaha Flames of War: Afrika Flames of War: North Africa Flames of War: D Minus 1 Flames of War: Festung Europa (Late War 1944) Flames of War: Fortress Europe Flames of War: Monty's Meatgrinder Flames of War: Ostfront Flames of War: Villers-Bocage Flames of War: D-Day Flames of War: Cobra Stars and Stripes: Intelligence Handbook on US Armored and Infantry Forces Stalingrad: Intelligence Handbook on Soviet and German Infantry Forces Desert Fox Diving Eagles Desert Rats Old Ironsides For King & Country: Intelligence Handbook on British and Empire Infantry Forces Avanti Savoia: Intelligence Handbook on Italian Armoured and Infantry Forces Za Stalina: Handbook on Soviet Armoured and Cavalry forces Introduced by: Flames of War: Open Fire

Additional information Additional information
Mechanics: Dice Rolling Simulation Variable Player Powers
Categories: War Miniatures
Alternative names:
In 4 wishlists In 2 collections This was seen 14749 times
Description Description

Flames of War is a World War II tabletop game where you use armies represented by painted miniature tanks, soldiers, artillery, and aircraft against another similar opponent's force. To begin all you need is the Flames of War book/rules and a starting force of miniatures depending on what type of army you want to collect. The game uses 15mm scale (around 1:100) miniatures, allowing miniatures from other manufacturers to be used. The game aspires to provide a good balance between playability and simulation and has a typical game running under 2 hours. The Second Edition Rulebook launched in August 2006, took a lot of advice from the players and integrated a lot of the FAQ material previously written to cover First Edition. Flames of War current rulebook range Expanded by: Flames of War: Bloody Omaha Flames of War: Afrika Flames of War: North Africa Flames of War: D Minus 1 Flames of War: Festung Europa (Late War 1944) Flames of War: Fortress Europe Flames of War: Monty's Meatgrinder Flames of War: Ostfront Flames of War: Villers-Bocage Flames of War: D-Day Flames of War: Cobra Stars and Stripes: Intelligence Handbook on US Armored and Infantry Forces Stalingrad: Intelligence Handbook on Soviet and German Infantry Forces Desert Fox Diving Eagles Desert Rats Old Ironsides For King & Country: Intelligence Handbook on British and Empire Infantry Forces Avanti Savoia: Intelligence Handbook on Italian Armoured and Infantry Forces Za Stalina: Handbook on Soviet Armoured and Cavalry forces Introduced by: Flames of War: Open Fire

Additional information Additional information
Mechanics: Dice Rolling Simulation Variable Player Powers
Categories: War Miniatures
Alternative names:
In 4 wishlists In 2 collections This was seen 14749 times