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goblins-drool--fairies-rule-
6.08
3240 645
BGG Vote: BGG Stats
LANGUAGE-UK
1-4
15'
7
Some necessary text

Goblins Drool, Fairies Rule!

A board game by David Luis Sanhueza
Publisher: Game Salute
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Goblins Drool, Fairies Rule!
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Bustine per le carte in questo gioco Card sleeves in this game
20 cards of 70.0mm width and 122.0mm of height
1x (50 Pcs) FFG: 50 Bustine Protettive Tarot (70 x 120 mm)
Available
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Large Size (70 x 120 mm) (UPL-7100S)
Available
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Large Size (70 x 120 mm) (UPL-PINK)
Available
1x (50 Pcs) Honu Moana: 50 Bustine Premium Large Size (70 x 120 mm) (HMN-7100P)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior Large Size (70 x 120 mm) (HMN-PINK)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard Large Size (70 x 120 mm) (HMN-7100S)
Available
Description Description

For a long, long time, goblins and fairies have lived in a magical world right beneath our noses. If you look hard enough, you can find rings of mushrooms, called "fairy rings", which act as doors between their world and ours. Today, a gang of mischievous goblins escaped from the fairy ring, and it is up to the players to send them back before they cause trouble! But an ancient spell of rhymes which transforms goblins into fairies and fairies into goblins makes this a trickier task than you might think...

Goblins Drool, Fairies Rule!, a card game of rhyme and reason for kids of all ages, is for 2 to 4 players, and has special solitaire rules for a single player. The game takes about 15 minutes to setup and play. The components consist of 20 unique cards, each card having one side representing a Goblin, and another side representing a Fairy. Each side of a card has one of four Symbols: a Sun, a Moon, a Mushroom, or a Frog. The names of the Fairies and Goblins are divided into five rhyming groups, each name ending in one of five sounds.

Players begin the game with 4 cards each, goblin-side-up. Four cards are placed fairy-side-up in the middle of the table, called the "Fairy Ring". The goal of the game is to be the first player to get rid of all their Goblins by sending them to the Fairy Ring, or be the first to obtain six Fairies. Players take turns adding one of their cards to the Fairy Ring. When a card is added, any other cards in the Fairy Ring which rhyme with the name on the added card are flipped over: Fairies become Goblins and Goblins become Fairies. Once all rhyming cards have been flipped over, the player then takes any cards from the Fairy Ring which match the symbol on the added card. The first player to end their turn with no more Goblins or with six Fairies wins.

Additional information Additional information
Mechanics: Hand Management Memory Set Collection
Categories: Card Games Educational Educational Fantasy Humor
Alternative names:
BARCODE: 091037413703
In 3 wishlists This was seen 13597 times
Description Description

For a long, long time, goblins and fairies have lived in a magical world right beneath our noses. If you look hard enough, you can find rings of mushrooms, called "fairy rings", which act as doors between their world and ours. Today, a gang of mischievous goblins escaped from the fairy ring, and it is up to the players to send them back before they cause trouble! But an ancient spell of rhymes which transforms goblins into fairies and fairies into goblins makes this a trickier task than you might think...

Goblins Drool, Fairies Rule!, a card game of rhyme and reason for kids of all ages, is for 2 to 4 players, and has special solitaire rules for a single player. The game takes about 15 minutes to setup and play. The components consist of 20 unique cards, each card having one side representing a Goblin, and another side representing a Fairy. Each side of a card has one of four Symbols: a Sun, a Moon, a Mushroom, or a Frog. The names of the Fairies and Goblins are divided into five rhyming groups, each name ending in one of five sounds.

Players begin the game with 4 cards each, goblin-side-up. Four cards are placed fairy-side-up in the middle of the table, called the "Fairy Ring". The goal of the game is to be the first player to get rid of all their Goblins by sending them to the Fairy Ring, or be the first to obtain six Fairies. Players take turns adding one of their cards to the Fairy Ring. When a card is added, any other cards in the Fairy Ring which rhyme with the name on the added card are flipped over: Fairies become Goblins and Goblins become Fairies. Once all rhyming cards have been flipped over, the player then takes any cards from the Fairy Ring which match the symbol on the added card. The first player to end their turn with no more Goblins or with six Fairies wins.

Bustine per le carte in questo gioco Card sleeves in this game
20 cards of 70.0mm width and 122.0mm of height
1x (50 Pcs) FFG: 50 Bustine Protettive Tarot (70 x 120 mm)
Available
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Large Size (70 x 120 mm) (UPL-7100S)
Available
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Large Size (70 x 120 mm) (UPL-PINK)
Available
1x (50 Pcs) Honu Moana: 50 Bustine Premium Large Size (70 x 120 mm) (HMN-7100P)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior Large Size (70 x 120 mm) (HMN-PINK)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard Large Size (70 x 120 mm) (HMN-7100S)
Available
Additional information Additional information
Mechanics: Hand Management Memory Set Collection
Categories: Card Games Educational Educational Fantasy Humor
Alternative names:
BARCODE: 091037413703
In 3 wishlists This was seen 13597 times
Frequently bought together