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6.1
BGG Vote: BGG Stats
2-4
10 − 2'
8
No necessary in-game text

Goths Save The Queen

A board game by Vincent Bonnard
Publisher: Sit Down!
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Description

In Goths Save The Queen, two teams (2-vs-2) are fighting to save the Queen hidden in the middle of the table. Each team is composed of one player giving orders and another one trying to understand which order has been given.

To give an order, the player chooses a card and flips it onto the table to reveal two orders on its back, with no clue about which one is the right one. The second player checks the battlefield, then tries to choose the right order with a card in hand while the order-giver selects a card of their own. When both teams have chosen their cards, all of them are revealed, and if both cards match on a team, then the order is carried out. Some examples of orders: loading the artillery, firing with the artillery, progressing toward the Queen, looking at hidden cards in the middle to find the Queen, and avoiding traps...

Of course, within a team it is absolutely prohibited to make any sign or say anything to help the partner to guess the card that has been played.

When playing 1-vs-1 or 1-vs-2, the game is a bit different: The single player team cannot play the same order twice, one turn after another. If you have multiple boxes, you can compete in a 3-vs-3 or 4-vs-4 format.

Additional information

Mechanics:
Categories: Deduction Party Game
Alternative names:
BARCODE: 3683080182957
In 3 wishlists In 2 collections This was seen 2699 times

Description

In Goths Save The Queen, two teams (2-vs-2) are fighting to save the Queen hidden in the middle of the table. Each team is composed of one player giving orders and another one trying to understand which order has been given.

To give an order, the player chooses a card and flips it onto the table to reveal two orders on its back, with no clue about which one is the right one. The second player checks the battlefield, then tries to choose the right order with a card in hand while the order-giver selects a card of their own. When both teams have chosen their cards, all of them are revealed, and if both cards match on a team, then the order is carried out. Some examples of orders: loading the artillery, firing with the artillery, progressing toward the Queen, looking at hidden cards in the middle to find the Queen, and avoiding traps...

Of course, within a team it is absolutely prohibited to make any sign or say anything to help the partner to guess the card that has been played.

When playing 1-vs-1 or 1-vs-2, the game is a bit different: The single player team cannot play the same order twice, one turn after another. If you have multiple boxes, you can compete in a 3-vs-3 or 4-vs-4 format.

Additional information

Mechanics:
Categories: Deduction Party Game
Alternative names:
BARCODE: 3683080182957
In 3 wishlists In 2 collections This was seen 2699 times

Expansions