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Il Vecchio Main
6.91
2000 1628
BGG Vote: BGG Stats
LANGUAGE-DE
2-4
60'
10
No necessary in-game text

Il Vecchio

A board game by Rüdiger Dorn
Publisher: H@LL Games
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Il Vecchio
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Description

Description

Il Vecchio is set in the 15th century, when Cosimo de Medici – also called "Il Vecchio" ("the Elder) – and his family ruled over Tuscany and its capital Florence. The players represent the heads of Florentine families trying to rise their families to power. To achieve this, they send out their family members to locations in Tuscany to perform various tasks, specifically to recruit followers (knights, assassins, abbots) and collect money as both are needed to take control of provinces in neighboring regions; controlled provinces provide power and a bonus action. Another task is to gain the favor of the squirearchy as these favors are indispensable when it comes to getting an official position in Florence, e.g., a seat on the town council to enhance actions in Tuscany, or a noble rank to gain power at the end of the game.

To complete these tasks, however, a proper mediator must be present at a location, and as these mediators travel a lot, they are rarely met. That's why it is so important to have one's family members in the right place at the right time – to save on time and money while achieving one's goals.

At the beginning of the game, each player has four family members in Tuscany. Players take turns performing at least one action. Prior to his action(s), a player may pay money to move one of his own family members to another location. The available actions are to:

  • Take a location-specific action in Tuscany. This requires both a mediator and one of your own active (standing) family members at that location. After the action, this family member becomes inactive (i.e., is laid down).
  • Travel to another region and take over a province, which costs both followers and money.
  • Travel to Florence where you'll spend favors (and possibly money) to claim a town council tile and place it face-up before you or claim a nobles tile, placing it face down.
  • Introduce a new family member to the board.
  • Activate all inactive family members on the board.
The game ends when the "Power of the Medici" has faded, as indicated by a diminishing pile of emblem tiles. Certain actions require you to remove such a tile, and the game ends when they're all gone. Players then sum their power points – earned for gained tiles and majorities in the regions and Florence – for a final scoring, and the player with the most power wins.

Additional information

Additional information

Mechanics: Area Control/Area Influence Worker Placement
Categories: Renaissance
Alternative names:
BARCODE: 4250231704215
In 2 wishlists In 11 collections This was seen 5034 times
Description

Description

Il Vecchio is set in the 15th century, when Cosimo de Medici – also called "Il Vecchio" ("the Elder) – and his family ruled over Tuscany and its capital Florence. The players represent the heads of Florentine families trying to rise their families to power. To achieve this, they send out their family members to locations in Tuscany to perform various tasks, specifically to recruit followers (knights, assassins, abbots) and collect money as both are needed to take control of provinces in neighboring regions; controlled provinces provide power and a bonus action. Another task is to gain the favor of the squirearchy as these favors are indispensable when it comes to getting an official position in Florence, e.g., a seat on the town council to enhance actions in Tuscany, or a noble rank to gain power at the end of the game.

To complete these tasks, however, a proper mediator must be present at a location, and as these mediators travel a lot, they are rarely met. That's why it is so important to have one's family members in the right place at the right time – to save on time and money while achieving one's goals.

At the beginning of the game, each player has four family members in Tuscany. Players take turns performing at least one action. Prior to his action(s), a player may pay money to move one of his own family members to another location. The available actions are to:

  • Take a location-specific action in Tuscany. This requires both a mediator and one of your own active (standing) family members at that location. After the action, this family member becomes inactive (i.e., is laid down).
  • Travel to another region and take over a province, which costs both followers and money.
  • Travel to Florence where you'll spend favors (and possibly money) to claim a town council tile and place it face-up before you or claim a nobles tile, placing it face down.
  • Introduce a new family member to the board.
  • Activate all inactive family members on the board.
The game ends when the "Power of the Medici" has faded, as indicated by a diminishing pile of emblem tiles. Certain actions require you to remove such a tile, and the game ends when they're all gone. Players then sum their power points – earned for gained tiles and majorities in the regions and Florence – for a final scoring, and the player with the most power wins.

Additional information

Additional information

Mechanics: Area Control/Area Influence Worker Placement
Categories: Renaissance
Alternative names:
BARCODE: 4250231704215
In 2 wishlists In 11 collections This was seen 5034 times

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