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Kemet: Storage Bags

Price : 10,95 €
Cheaper with kiwi points : 10,40 €
( for every user! )
Availability: Out of stock or out of print
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Kemet: Storage Bags
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
60 min.
Number of players Number of players
2-5
Suggested age Suggested age
13+
Rules language Rules language
Box language Box language
Year published Year published
2012
Publisher Publisher

Matagot
Language dependence Language dependence
No necessary in-game text
Useful links Useful links
Categories Categories
- Fighting - Historical -
Game mechanics Game mechanics
- Action Point Allowance System - Area Control / Area Influence - Campaign / Battle Card Driven -
Authors Authors
- Jacques Bariot - Guillaume Montiage -
This is an expansion of This is an expansion of
Kemet Kemet

This title is also known as
- Kemet - Sacs de rangement - Kemet: Sacchetti in stoffa con immagini stampate -
Statistics for the boardgame:
"Kemet: Storage Bags"
It is in the cart of 1 user.
It is in the wishlist of 7 users.
It is owned by 9 users.
It has been viewed 4288 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

In Kemet, players each deploy the troops of an Egyptian tribe and use the mystical powers of the gods of ancient Egypt – along with their powerful armies – to score points in glorious battles or through invasion of rich territories. A game is typically played to 8 or 10 victory points, which may be accrued through winning attacks, controlling temples, controlling fully-developed pyramids, sacrificing to the gods, and wielding particular magical powers. The conquest for the land of Kemet takes place over two phases: Day and Night. During the day, choose an action amongst the nine possible choices provided by your player mat and perform it immediately. Once every player has taken five actions, night falls, with players gathering Prayer Points from their temples, drawing Divine Intervention cards, and determining the turn order before the start of the new day. As the game progresses, they can use Prayer Points to acquire power tiles. Some of these enroll magical creatures and have them join their troops. In addition to intimidating enemies, these creatures provide special powers! Detailed miniature components represent the combat units and the supernatural creatures that are summoned to enhance them. Combat is resolved through cards chosen from a diminishing six-card hand and enhanced by bonuses.
Price : 10,95 €
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