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ESSEN 2019

KeyForge: Il Richiamo degli Arconti

Retail Price : 39,90 €
Price : 37,90 €
Cheaper with kiwi points : 36,01 €
( for every user! )
Availability: Available
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KeyForge: Il Richiamo degli Arconti
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
15 - 45 min.
Number of players Number of players
2
Suggested age Suggested age
14+
Rules language Rules language
Box language Box language
Year published Year published
2018
Publisher Publisher

Asmodee Italia
Language dependence Language dependence
Moderate in-game text - needs crib sheet or paste ups
Useful links Useful links
Categories Categories
- Card Game - Fantasy - Fighting -
Game mechanics Game mechanics
- Variable Player Powers - Hand Management -
Authors Authors
- Richard Garfield -
Expansions Expansions
KeyForge: Il Richiamo degli Arconti – Mazzo Arconte
KeyForge: Cripta dell'Architetto Gamemat 2P
KeyForge: Playmat Forza Bruta
KeyForge: Playmat Nel Sottomondo
KeyForge: Playmat Scarica Positronica
KeyForge: Playmat Follia Marziana
KeyForge: Playmat Cavaliere Razziatore
KeyForge: Playmat Colpo di Grazia
KeyForge: Playmat Tigre Possente
KeyForge: Playmat Battitorre
KeyForge: Playmat Intrighi di Dis
KeyForge: Playmat In Laboratorio
KeyForge: Playmat Strisciatempesta
KeyForge: Playmat Furiaindotta
KeyForge: Playmat Ipnopotamo
KeyForge: Playmat Chi Ruba Trova
KeyForge: Playmat Cupa Determinazione
KeyForge: Playmat Sir Marrows
KeyForge: Red Logo Sleeves
KeyForge: Gemini Blue Deck Box
KeyForge: Gemini Red Deck Box
KeyForge: Aries Black Deck Box
KeyForge: Aries Blue Deck Box
KeyForge: Aries Red Deck Box
KeyForge: Exoshields Tournament Sleeves
KeyForge: Black Deck Book
KeyForge: Blue Vault
KeyForge: Black Vault
KeyForge: Red Deck Book
KeyForge: Blue Deck Book
KeyForge: Red Vault
KeyForge: Inner Sleeves
KeyForge: Black Logo Sleeves
KeyForge: Blue Logo Sleeves
KeyForge: Gemini Black Deck Box
KeyForge: Premium Chain Trackers Assorted

This title is also known as
- KeyForge: Il Richiamo degli Arconti – Starter Set - KeyForge: L'Appel des Archontes - Keyforge: La llamada de los Arcontes -
Statistics for the boardgame:
"KeyForge: Il Richiamo degli Arconti"
It is in the cart of 23 users.
It is in the wishlist of 17 users.
It is owned by 8 users.
It has been viewed 3020 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

From the imagination of legendary game designer Richard Garfield comes a game unlike anything the world has ever seen—a game where every deck is as unique as the person who wields it and no two battles will ever be the same. This is KeyForge, where deckbuilding and boosters are a thing of the past, where you can carve a path of discovery with every deck, where you can throw yourself into the game with the force of a wild wormhole and embrace the thrill of a tactical battle where wits will win the day! Along with this new breed of game comes a new world: the Crucible, an artificial world built from the pieces of countless planets across the stars. Here, anything is possible. This world was built for the Archons, god-like beings who, for all their power, know little about their own origins. The Archons clash in constant struggles, leading motley companies of various factions as they seek to find and unlock the planet’s hidden Vaults to gain ultimate knowledge and power. KeyForge: Call of the Archons is the world’s first Unique Deck Game. Every single Archon Deck that you'll use to play is truly unique and one-of-a kind, with its own Archon and its own mixture of cards in the deck. If you pick up an Archon Deck, you know that you're the only person in existence with access to this exact deck and its distinct combination of cards. In fact, in just the first set of KeyForge, Call of the Archons, there are more than 104,000,000,000,000,000,000,000,000 possible decks! Every Archon Deck contains a full play experience with a deck that cannot be altered, meaning it's ready to play right out of the box. Not only does this remove the need for deckbuilding or boosters, it also creates a new form of gameplay with innovative mechanics that challenges you to use every card in your deck to find the strongest and most cunning combinations. It is not the cards themselves that are powerful, but rather the interactions between them—interactions that can only be found in your deck. Your ability to make tough tactical decisions will determine your success as you and your opponent trade blows in clashes that can shift in an instant! KeyForge: Call of the Archons is played over a series of turns where you, as the Archon leading your company, will use the creatures, technology, artifacts, and skills of a chosen House to reap precious Æmber, hold off your enemy’s forces, and forge enough keys to unlock the Crucible’s Vaults. You begin your turn by declaring one of the three Houses within your deck, and for the remainder of the turn you may only play and use cards from that House. For example, if you take on the role of the Archon Radiant Argus the Supreme, you will find cards from Logos, Sanctum, and Untamed in your deck, but if you declare "Sanctum" at the start of your turn, you may only use actions, artifacts, creatures, and upgrades from Sanctum. Your allies from Logos and Untamed must wait. Next, you must strive to gain the advantage with a series of tactical decisions, leveraging both the cards in your hand and those in play to race ahead of your opponent. If you wish to weaken your rival’s forces, you may send out your allies to fight enemies on the opposing side, matching strength against strength. Otherwise, you may choose to use your followers to reap, adding more Æmber to your pool. Notably, no card in KeyForge has a cost—choosing a House at the start of a turn allows you to play and use any number of cards from that House for free, leading turns to fly by with a wave of activity! Yet balance is key. If you simply reap more Æmber at every opportunity, your rival may quickly grow their team of minions and destroy yours, outpacing your collection and leaving your field barren. But if you focus on the thrill of the fight alone and neglect the collection of Æmber, you won't move any closer to your goal! If you succeed in finding a harmony within your team and have six Æmber at the start of your turn, you'll forge a key and move one step closer to victory. The first to forge three keys wins! —description from the publisher

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  • 168 63.5mm x 88.0mm
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Barcode: 3558380059103
Price : 37,90 €
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