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lux-aeterna
7.12
3012 667
BGG Vote: BGG Stats
LANGUAGE-UK
1
6'
10
Moderate in-game text

Lux Aeterna

A board game by Tony Boydell
Publisher: Frosted Games
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Lux Aeterna
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Bustine per le carte in questo gioco Card sleeves in this game
100 cards of 75.0mm width and 105.0mm of height
There are no available sleeves matching this card size
Description Description

Your ship has sustained massive damage, is falling apart around you, and is drifting toward the ultimate catastrophe, a black hole. You are alone. Your challenge in Lux Aeterna is to draw and play all of the cards in the main deck, one turn after another, without the spaceship collapsing completely or falling into the black hole. Cards have multiple functions; you will assign drawn cards to one each of these functions each turn: As damage to a system (with six systems available to you); As an action to help stay alive/fix the ship; or, As movement toward the black hole. If a ship's system collapses, the game will get harder for you; if you should repair a system, then you just might avoid the ultimate doom. Events (called "glitches") can be seeded into the main deck to make things even more difficult, as will reducing the real time that you have to play: 12 minutes -> 10 minutes -> 8 minutes, etc. —description from the designer

Additional information Additional information
Mechanics: Card Drafting Hand Management
Categories: Card Games Real-time Science Fiction
Alternative names:
BARCODE: 0609132848216
The item is in 1 cart In 4 wishlists In 1 collection This was seen 4254 times
Description Description

Your ship has sustained massive damage, is falling apart around you, and is drifting toward the ultimate catastrophe, a black hole. You are alone. Your challenge in Lux Aeterna is to draw and play all of the cards in the main deck, one turn after another, without the spaceship collapsing completely or falling into the black hole. Cards have multiple functions; you will assign drawn cards to one each of these functions each turn: As damage to a system (with six systems available to you); As an action to help stay alive/fix the ship; or, As movement toward the black hole. If a ship's system collapses, the game will get harder for you; if you should repair a system, then you just might avoid the ultimate doom. Events (called "glitches") can be seeded into the main deck to make things even more difficult, as will reducing the real time that you have to play: 12 minutes -> 10 minutes -> 8 minutes, etc. —description from the designer

Bustine per le carte in questo gioco Card sleeves in this game
100 cards of 75.0mm width and 105.0mm of height
There are no available sleeves matching this card size
Additional information Additional information
Mechanics: Card Drafting Hand Management
Categories: Card Games Real-time Science Fiction
Alternative names:
BARCODE: 0609132848216
The item is in 1 cart In 4 wishlists In 1 collection This was seen 4254 times