phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Mid-East Peace Main
5.02
BGG Vote: BGG Stats
LANGUAGE-UK
2-6
120'
12
No necessary in-game text

Mid-East Peace

A board game by Tom Dalgliesh David Kowan
Publisher: Columbia Games
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Mid-East Peace
The item is not available, you can use the alert to be notified when it will be back in stock.
Description

Description

Mid-East Peace is one of those great games where luck really doesn't play a part, once initial country selection is made. The game is set during the pressure cooker situation of the early 90's and the tension of the game certainly reflects this. Players out-maneuver and out-bluff one another so as to gain the riches of the region, while making sure they spend enough of the "oil/money" to ensure the safety of their state. The tension is kept up by secret deployment of forces and the continual angst of balancing resource spending with the saving necessary to come off the winner. It is, usually, the richest player, the one who has probably spent least on 'defense' throughout the game that will come off the victor. But, the twist is that the game can end in war or peace, and there are different victory conditions depending on which of the two outcomes it ends in. A very hard balance to maintain.

Additional information

Additional information

Mechanics: Area-Impulse Secret Unit Deployment
Categories: Themed Bluffing War Political/Negotiation War
Alternative names:
In 1 collection This was seen 713 times
Description

Description

Mid-East Peace is one of those great games where luck really doesn't play a part, once initial country selection is made. The game is set during the pressure cooker situation of the early 90's and the tension of the game certainly reflects this. Players out-maneuver and out-bluff one another so as to gain the riches of the region, while making sure they spend enough of the "oil/money" to ensure the safety of their state. The tension is kept up by secret deployment of forces and the continual angst of balancing resource spending with the saving necessary to come off the winner. It is, usually, the richest player, the one who has probably spent least on 'defense' throughout the game that will come off the victor. But, the twist is that the game can end in war or peace, and there are different victory conditions depending on which of the two outcomes it ends in. A very hard balance to maintain.

Additional information

Additional information

Mechanics: Area-Impulse Secret Unit Deployment
Categories: Themed Bluffing War Political/Negotiation War
Alternative names:
In 1 collection This was seen 713 times