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nations-at-war--desert-heat
7.51
BGG Vote: BGG Stats
LANGUAGE-UK
1-2
45'
12
No necessary in-game text

Nations at War: Desert Heat

A board game by Ralph Ferrari
Publisher: Lock N Load Publishing
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Nations at War: Desert Heat
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Description Description

From the LnLP webpage... "It's the summer of 1943 and Allied forces fight the Axis armies over the burning sands of North Africa. It’s a fluid struggle pitting tanks on tanks, and now you can refight these battles using the popular Nations at War system. Designed by Ralph Ferrari, here you’ll find everything you're looking for in a platoon-level game -armor, artillery, infantry that serves as more than cannon fodder, command and control, air support, and desperate close assaults that leave the victor in possession of the ground and the defeated in headlong retreat, all in an easy to learn, challenging to master, game system. Nations at War: Desert Heat, which focuses on the fighting between the Americans, their British allies, Germans, Italians, and French, includes three counter sheets replete with the vehicles, men, and weapons of the armies that fought in North Africa in 1941-43. There are 16 scenarios played out on four 11" x 17" geomorphic maps with .75" and .625" counters." This is the second game in LnLP's Nations at War (NAW) game system. Based on the popular World at War, NAW depicts platoon level combat in World War II. Here you’ll find everything you're looking for in a platoon-level game -- armor, artillery, infantry that serves as more than cannon fodder, command and control, air support, amphibious landings, and desperate close assaults that leave the victor in possession of the ground and the defeated in headlong retreat.

Additional information Additional information
Mechanics: Chit-Pull System Dice Rolling Hex-and-Counter
Categories: War
Alternative names:
This was seen 4400 times
Description Description

From the LnLP webpage... "It's the summer of 1943 and Allied forces fight the Axis armies over the burning sands of North Africa. It’s a fluid struggle pitting tanks on tanks, and now you can refight these battles using the popular Nations at War system. Designed by Ralph Ferrari, here you’ll find everything you're looking for in a platoon-level game -armor, artillery, infantry that serves as more than cannon fodder, command and control, air support, and desperate close assaults that leave the victor in possession of the ground and the defeated in headlong retreat, all in an easy to learn, challenging to master, game system. Nations at War: Desert Heat, which focuses on the fighting between the Americans, their British allies, Germans, Italians, and French, includes three counter sheets replete with the vehicles, men, and weapons of the armies that fought in North Africa in 1941-43. There are 16 scenarios played out on four 11" x 17" geomorphic maps with .75" and .625" counters." This is the second game in LnLP's Nations at War (NAW) game system. Based on the popular World at War, NAW depicts platoon level combat in World War II. Here you’ll find everything you're looking for in a platoon-level game -- armor, artillery, infantry that serves as more than cannon fodder, command and control, air support, amphibious landings, and desperate close assaults that leave the victor in possession of the ground and the defeated in headlong retreat.

Additional information Additional information
Mechanics: Chit-Pull System Dice Rolling Hex-and-Counter
Categories: War
Alternative names:
This was seen 4400 times
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