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Nautilus Industries

Price : 54,95 €
Cheaper with kiwi points : 52,20 €
( for every user! )
Availability: Available (Few copies left)
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Nautilus Industries
Dettaglio
Dettaglio
Dettaglio
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
60 min.
Number of players Number of players
2-6
Suggested age Suggested age
8+
Rules language Rules language
Box language Box language
Year published Year published
2015
Publisher Publisher

Lamp Light Games Inc
Language dependence Language dependence
No necessary in-game text
Useful links Useful links
Categories Categories
- Economic - Industry / Manufacturing - Political/Negotiation -
Game mechanics Game mechanics
- Worker Placement - Modular Board - Stock Holding -
Authors Authors
- Leif Steiestol -

Statistics for the boardgame:
"Nautilus Industries "
It is in the cart of 2 users.
It is in the wishlist of 6 users.
It is owned by 2 users.
It has been viewed 4150 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

Nemo is gone, but his machines have opened a whole new world to us! The floors of Neptune's seas lay open to us, ready to surrender their bounties. Equip and upgrade your mining machines, then guide them to the rich mineral seams beneath the ocean. Control the supply of resources to bend the market to your will. Become the master of Nautilus Industries!

In the game, players take on the role of an enterprising business owner, with each trying to exploit the riches of the sea as well as the marketplace to earn the most money by the end of the game. Players take a series of simple actions, such as programming a mining robot, increasing warehouse capacity, swapping mining zone order, or purchasing stocks.

Each round, players have three actions they must take before the market phase. During this phase, players collect and sell resources, in turn order. Each sea zone is mined in a specific order, and players have the option each round to sell or hold their resources for a later round. When resources are sold, the market price of that resource decreases to reflect the supply/demand of that resource; stocks of the company using that resource also increase in value. Accordingly, if a resource is not sold, the market price for that resource increases. Players must decide when to sell and when to hold. Should you flood the market to bring down the price so your neighbor makes less money? Do you think the player beside you will hold out for a higher price, or will they sell just to spite you?

Nautilus Industries is easy to learn because of the simple actions you take, yet dynamic because of the way the markets, stocks, and players affect the gameplay.

Youtube video

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Barcode: 753807431361
Price : 54,95 €
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