YOUR CART
The shopping cart is empty.

One Night Werewolf: Super Powers

Price : 34,90 €
Cheaper with kiwi points : 33,16 €
( for every user! )
Availability: Few copies left, rare product, out of print
EMAIL ALERT
Do you wish to receive
an email
when this product
is available?


One Night Werewolf: Super Powers
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
10 - 10 min.
Number of players Number of players
3-7
Suggested age Suggested age
10+
Rules language Rules language
Box language Box language
Year published Year published
2014
Publisher Publisher
minimalGames
Language dependence Language dependence
Unplayable in another language
Useful links Useful links
Categories Categories
- Bluffing - Card Game - Deduction - Political/Negotiation - Party Game -
Game mechanics Game mechanics
- Partnerships - Variable Player Powers - Voting -
Authors Authors
- Akihisa Okui -

This title is also known as
- ワンナイト人狼:超人篇 -
Statistics for the boardgame:
"One Night Werewolf: Super Powers"
It has been viewed 1376 times .
ATTENZIONE! NON ADATTO A BAMBINI DI ETÀ INFERIORE A 3 ANNI. CONTIENE PICCOLE PARTI CHE POTREBBERO ESSERE INGERITE O INALATE.

Description

One Night Werewolf: Super Powers uses the same gameplay as in One Night Werewolf, but adds new characters that provide fresh challenges. As in Werewolf, players are dealt roles which are kept hidden for the duration of the game. The one or two werewolves try to keep their identity a secret so that no one identifies them; the humans must kill one werewolf or else their town is overrun and they lose. Each player secretly gets a role card (with two role cards placed in the middle of the table), looks at it, then closes their eyes to represent nighttime in town. One player is the game's moderator and calls out the roles in order for the players to take actions. The werewolves and the CIA Agent(s) open their eyes to see who belongs to these groups, but they can't say anything! Thus, a lone CIA Agent learns who the werewolves are, but he can never reveal his identity when trying to communicate this information to others. The werewolves, on the other hand, might not be sure who is actually on their side. And of course some cards might be out of play in the center of the table! The psychic then gets to look at one player's card or both cards in the center of the table. The ninja gets to exchange his card for someone else's, looking at the new card if he swaps. The madman doesn't take an action at night; he just wants the werewolves to win! During the day phase, players discuss who the werewolves are (or if there even are werewolves). Then all players vote simultaneously for a player. The player with the most votes is killed. If at least one werewolf is killed, the human team wins; if no werewolf is killed, the werewolf team wins.

Cards suggestion


We have no info about the number of cards in the game.
Suggest the format of the cards and earn banana points.
If your suggestion will be confirmed by us you will earn 300 points!
If the game contains no cards you will earn 20 points!
You need at least one order to be able to suggest us cards.
Login and suggest cards' format!
Price : 34,90 €
Our web store. Our games. Our shops. Distribution for stores.
With the "Apple" games you will receive a playcard4 with a value of 4 euros to spend in the next order within 60 days.
The list is updated every day and may change without notice.
With the "Strawberry" games you will get free shipping to Italy no matter the total of the cart is.
The list is updated every day and may change without notice.