Many animals are crisscrossing the Australian outback. To control where they're going, players lay down tiles one at a time onto a 5 x 5 grid (6 x 6 for 5 and 6 players), claim ownership of different "trails" and change things around with the Action tiles. At the end of the game, single tiles won't score - except for the Tasmanian Devil - and the more tiles of one kind you have on a trail, the better the score; one per species on a trail also score very well. The Tasmanian Devil has special value and scores even higher. —description from the publisher
Mechanics: | Tile Placement |
Categories: | Animals |
Alternative names: | |
BARCODE: | 4280000153579 |
This was seen 1093 times |
Many animals are crisscrossing the Australian outback. To control where they're going, players lay down tiles one at a time onto a 5 x 5 grid (6 x 6 for 5 and 6 players), claim ownership of different "trails" and change things around with the Action tiles. At the end of the game, single tiles won't score - except for the Tasmanian Devil - and the more tiles of one kind you have on a trail, the better the score; one per species on a trail also score very well. The Tasmanian Devil has special value and scores even higher. —description from the publisher
Mechanics: | Tile Placement |
Categories: | Animals |
Alternative names: | |
BARCODE: | 4280000153579 |
This was seen 1093 times |