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Quodd Heroes Main
7.27
2636 808
BGG Vote: BGG Stats
LANGUAGE-UK
2-6
30'
10
Some necessary text

Quodd Heroes

A board game by Mike Berry Ryan Iler
Publisher: Wonderment Games
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Bustine per le carte in questo gioco

Card sleeves in this game

180 cards of 63.0mm width and 88.0mm of height
2x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
2x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
Available
2x (100 Pcs) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
To Order
2x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
4x (50 Pcs) FFG: 50 Bustine Protettive - Game of Thrones: House Lannister (HBO) (63,5x88 mm)
To Order
2x (100 Pcs) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
To Order
2x (100 Pcs) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Available
3x (75 Pcs) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Available
4x (50 Pcs) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Available
3x (75 Pcs) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Available
2x (100 Pcs) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Available
2x (100 Pcs) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Available
17 cards of 91.0mm width and 140.0mm of height
There are no available sleeves matching this card size
Description

Description

Quoddria was a peaceful world, it's cube-shaped inhabitants were generally happy and content in their seaside cities, quaint forest villages and even in their vast and deep and bejeweled cave systems. Then the sky began to fall and everything changed. Fire streaked across the sky raining disaster upon their world. When the fires and earthquakes dissipated and the sky once again cleared, the inhabitants of Quoddria emerged from hiding and began to rebuild their lives. Amid the fragments of meteors in the ruins of towns and villages, altered landscapes and vanished seas, the people encountered wondrous crystals. The inhabitants of Quoddria soon discovered that crystals had miraculous properties, bringing new life and unlocking incredible powers in some who encounter them. In a town on the edge of a valley that was once a vast inland sea, Quoddrians are gathering to rebuild and have discovered an ancient lost city in the dry seabed nearby. Brave heroes, you are called to adventure! Do you have what it takes to challenge the wild and dangerous new world and return with the mysterious crystals and wondrous relics of a lost civilization? Quodd Heroes is a fast-paced modular, scenario-based adventure board game system that plays like a combination of Super Smash Bros., Mario Cart and Legend of Zelda all wrapped into one. Whether it’s a simple point-to-point rally-style race, capture the flag or a quest to uncover hidden secrets each game is filled with unexpected events, lots of player interaction, ever-changing boards and a dash of mayhem. Depending on the chosen game scenario, the objective typically involves being the first player or team of players to claim objectives on the modular grid-boards. The core mechanic in Quodd Heroes is something you’ve never see before. Its’ brand new: each player controls a different cube-shaped character miniature and player board. You then assign a different movement skill to 5 of the six sides of your character (the sixth side has an ability unique to your character). When you begin the movement phase on your turn you “tumble” your character into an adjacent space and perform the movement skill associated with the face-up side of your character. Skills include: Tumble, Jump, Slide, Diagonal Slide, and Dash. While you work to complete the scenario’s objective(s), either on your own or cooperatively, game boards which are laid out in grids present obstacles like walls, raging rivers, chasms, moving platforms, trap doors, tunnels, teleporters and more. As you try to avoid these obstacles, you create new obstacles and shortcuts while battling your opponents by pushing them into pits and other sticky situations. As you explore the world you will find food, runes, items and pets in the form of cards. These cards enhance your abilities, slow your opponents and modify the world around you. If you use your movement skills and cards strategically you'll emerge as the greatest of the Quodd Heroes A turn in Quodd Heroes involves: 1. Training Phase: Upgrade to increase your movement distance or exploration (card draw) 2. The Main Phase: Players are required to make exactly one move, they may also play any cards they wish (or save them for a nasty combo!)3. 3. Exploration Phase: Draw cards from the common deck according to your exploration upgrade level. Cards are very powerful but you may not have more than 5 cards in your hand at the end of your turn. Discard down to 5 cards if you have more than 5.

Additional information

Additional information

Mechanics: Grid Movement Modular Board Variable Player Powers
Categories: Adventure Exploration Fantasy Miniatures Puzzle Racing
Alternative names:
In 15 wishlists In 1 collection This was seen 2463 times
Description

Description

Quoddria was a peaceful world, it's cube-shaped inhabitants were generally happy and content in their seaside cities, quaint forest villages and even in their vast and deep and bejeweled cave systems. Then the sky began to fall and everything changed. Fire streaked across the sky raining disaster upon their world. When the fires and earthquakes dissipated and the sky once again cleared, the inhabitants of Quoddria emerged from hiding and began to rebuild their lives. Amid the fragments of meteors in the ruins of towns and villages, altered landscapes and vanished seas, the people encountered wondrous crystals. The inhabitants of Quoddria soon discovered that crystals had miraculous properties, bringing new life and unlocking incredible powers in some who encounter them. In a town on the edge of a valley that was once a vast inland sea, Quoddrians are gathering to rebuild and have discovered an ancient lost city in the dry seabed nearby. Brave heroes, you are called to adventure! Do you have what it takes to challenge the wild and dangerous new world and return with the mysterious crystals and wondrous relics of a lost civilization? Quodd Heroes is a fast-paced modular, scenario-based adventure board game system that plays like a combination of Super Smash Bros., Mario Cart and Legend of Zelda all wrapped into one. Whether it’s a simple point-to-point rally-style race, capture the flag or a quest to uncover hidden secrets each game is filled with unexpected events, lots of player interaction, ever-changing boards and a dash of mayhem. Depending on the chosen game scenario, the objective typically involves being the first player or team of players to claim objectives on the modular grid-boards. The core mechanic in Quodd Heroes is something you’ve never see before. Its’ brand new: each player controls a different cube-shaped character miniature and player board. You then assign a different movement skill to 5 of the six sides of your character (the sixth side has an ability unique to your character). When you begin the movement phase on your turn you “tumble” your character into an adjacent space and perform the movement skill associated with the face-up side of your character. Skills include: Tumble, Jump, Slide, Diagonal Slide, and Dash. While you work to complete the scenario’s objective(s), either on your own or cooperatively, game boards which are laid out in grids present obstacles like walls, raging rivers, chasms, moving platforms, trap doors, tunnels, teleporters and more. As you try to avoid these obstacles, you create new obstacles and shortcuts while battling your opponents by pushing them into pits and other sticky situations. As you explore the world you will find food, runes, items and pets in the form of cards. These cards enhance your abilities, slow your opponents and modify the world around you. If you use your movement skills and cards strategically you'll emerge as the greatest of the Quodd Heroes A turn in Quodd Heroes involves: 1. Training Phase: Upgrade to increase your movement distance or exploration (card draw) 2. The Main Phase: Players are required to make exactly one move, they may also play any cards they wish (or save them for a nasty combo!)3. 3. Exploration Phase: Draw cards from the common deck according to your exploration upgrade level. Cards are very powerful but you may not have more than 5 cards in your hand at the end of your turn. Discard down to 5 cards if you have more than 5.

Bustine per le carte in questo gioco

Card sleeves in this game

180 cards of 63.0mm width and 88.0mm of height
2x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
2x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
Available
2x (100 Pcs) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
To Order
2x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
4x (50 Pcs) FFG: 50 Bustine Protettive - Game of Thrones: House Lannister (HBO) (63,5x88 mm)
To Order
2x (100 Pcs) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
To Order
2x (100 Pcs) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Available
3x (75 Pcs) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Available
4x (50 Pcs) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Available
3x (75 Pcs) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Available
2x (100 Pcs) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Available
2x (100 Pcs) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Available
17 cards of 91.0mm width and 140.0mm of height
There are no available sleeves matching this card size
Additional information

Additional information

Mechanics: Grid Movement Modular Board Variable Player Powers
Categories: Adventure Exploration Fantasy Miniatures Puzzle Racing
Alternative names:
In 15 wishlists In 1 collection This was seen 2463 times