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Star Wars: X-Wing (Second Edition)

Price : 39,90 €
Cheaper with kiwi points : 37,91 €
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Availability: To be released
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Star Wars: X-Wing (Second Edition)
The pictures above are indicative and may not apply to the version of the game for sale.
Playing Time Playing time
30 - 45 min.
Number of players Number of players
Suggested age Suggested age
Rules language Rules language
Box language Box language
Year published Year published
Publisher Publisher

Fantasy Flight Games
Language dependence Language dependence
Moderate in-game text - needs crib sheet or paste ups
Useful links Useful links
Categories Categories
- Aviation / Flight - Bluffing - Collectible Components - Miniatures - Science Fiction - War -
Game mechanics Game mechanics
- Dice Rolling - Variable Player Powers - Simultaneous Action Selection -
Authors Authors
- Jason Little -
Expansions Expansions
Star Wars: X-Wing (Second Edition) – T-65 X-Wing Expansion Pack
Star Wars: X-Wing (Second Edition) – BTL-A4 Y-Wing Expansion Pack
Star Wars: X-Wing (Second Edition) – TIE/ln Fighter Expansion Pack
Star Wars: X-Wing (Second Edition) – TIE Advanced x1 Expansion Pack
Star Wars: X-Wing (Second Edition) – Slave I Expansion Pack
Star Wars: X-Wing (Second Edition) – Fang Fighter Expansion Pack
Star Wars: X-Wing (SE) – Ala-B A-SF-01
Star Wars: X-Wing (SE) – Astrocaccia Royal N-1 di Naboo
Star Wars: X-Wing (SE) – Bombardiere Droide Classe Hyena
Star Wars: X-Wing (SE) – Caccia TIE-sf
Star Wars X-Wing (SE): Dadi
Star Wars: X-Wing (SE) – Decimator VT-49
Star Wars: X-Wing (SE) – Millennium Falcon
Star Wars: X-Wing (SE) – Strumenti Movimento e Righello Gittata Deluxe
Star Wars: X-Wing (SE) – TIE/vn Silencer
Star Wars: X-Wing (Second Edition) – TIE/D Defender Expansion Pack
Star Wars: X-Wing (Second Edition) – Fireball Expansion Pack
Star Wars: X-Wing (Second Edition) – RZ-1 A-Wing Expansion Pack
Star Wars: X-Wing (Second Edition) – Tantive IV Expansion Pack

This title is also known as
- Star Wars: X-Wing Segunda Edición -
Statistics for the boardgame:
"Star Wars: X-Wing (Second Edition)"
It has been viewed 402 times .


X-Wing Second Edition puts you in command of your own squadron of advanced starfighters locked in thrilling, tactical space combat. Following in the footsteps of the first edition, the second edition refines the intuitive and exciting core formula of maneuvering your ships into position by placing a central focus on the visceral thrill of flying starships in the Star Wars galaxy. During a battle, you’ll use your squadron’s unique capabilities to give yourself an advantage in the thick of combat. Each X-Wing ship flies differently, with its own set of maneuvers ranging from gentle banks to aggressive Koiogran turns. As in the game’s first edition, you’ll need to use every ship’s maneuvering capabilities to the fullest in order to strategically position your ships. A round begins with players secretly selecting a maneuver on each of their ships’ unique maneuver dials. Once you’ve decided how each of your ships is going to fly, you’ll begin revealing the dials and moving your ships, starting with the lowest skilled pilots. As you move, you’ll enter a tense duel with your opponent as you both try to line up the perfect shot. Before you can open fire on an opponent’s ship, however, they must be in your firing arc and within range. By carefully selecting your maneuvers, you can get enemy ships in your sights, and once you’ve locked onto your target, you’re free to choose your plan of attack. You might pepper the enemy with blaster fire to whittle away their shields. Or, you could go for massive damage and launch a devastating volley of proton torpedoes. No matter how you approach the battle, you have complete control of your squadron. One player wins when all of their opponent’s ships are destroyed! Slick flying is certainly important, but it isn’t the only consideration you’ll have to make in the midst of a dogfight. As in the first edition of X-Wing, once your ships have completed a maneuver, you can also perform an action to gain the upper hand. Whether you choose to acquire a target lock on a rival ship or barrel roll out of an enemy’s firing arc, the actions you take affect the course of the battle and determine the fate of your squadron. Now, in the second edition of the game, your actions offer greater strategic depth than ever before. Some actions are red and induce stress when they are used. Other actions may be linked, allowing you to chain two actions together and push the limits of how your ship can handle in a dogfight! —description from the publisher

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Price : 39,90 €
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