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2-5
15'
8
No necessary in-game text

Take It or Leave It

A board game by Christoph Puhl Arno Steinwender
Publisher: Schmidt Spiele
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Take It or Leave It
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Description Description

Take It or Leave It is a game title asking to be mocked by those who don't like the design, so here's hoping it goes over well with audiences. What is the game, you ask? Each player has a hand of four task cards showing dice combinations and other tasks that the player is trying to achieve during a game round, such as a sum of pips less than 13, or two white dice and one black die; each card has a point value on it, with the tougher cards obviously being worth more points. Someone rolls a bunch of white, black and red dice, then players take turns choosing a die from the pool. Each player also holds one action card that lets him manipulate the dice to better achieve his tasks. On a turn, a player either takes a die or passes from the round. Once everyone has passed, players assign dice to their task cards, with red dice counting as either black or white. Complete your tasks, and you'll cheer (and score points); have dice unused, and you'll wish that you'd never been born – or you'll just lose a couple of points. Depends on how much of a drama queen you are. After each round, a player refills his hand of cards in the appropriate proportions, and after each player has started a round 1-3 times (depending on the number of players), the game ends and players tally their points.

Additional information Additional information
Mechanics: Dice Rolling
Categories: Strategy
Alternative names:
BARCODE: 4001504490119
In 1 wishlist In 2 collections This was seen 12397 times
Description Description

Take It or Leave It is a game title asking to be mocked by those who don't like the design, so here's hoping it goes over well with audiences. What is the game, you ask? Each player has a hand of four task cards showing dice combinations and other tasks that the player is trying to achieve during a game round, such as a sum of pips less than 13, or two white dice and one black die; each card has a point value on it, with the tougher cards obviously being worth more points. Someone rolls a bunch of white, black and red dice, then players take turns choosing a die from the pool. Each player also holds one action card that lets him manipulate the dice to better achieve his tasks. On a turn, a player either takes a die or passes from the round. Once everyone has passed, players assign dice to their task cards, with red dice counting as either black or white. Complete your tasks, and you'll cheer (and score points); have dice unused, and you'll wish that you'd never been born – or you'll just lose a couple of points. Depends on how much of a drama queen you are. After each round, a player refills his hand of cards in the appropriate proportions, and after each player has started a round 1-3 times (depending on the number of players), the game ends and players tally their points.

Additional information Additional information
Mechanics: Dice Rolling
Categories: Strategy
Alternative names:
BARCODE: 4001504490119
In 1 wishlist In 2 collections This was seen 12397 times