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Terra Mystica: Mercanti dei Mari Main
8.36
BGG Vote: BGG Stats
LANGUAGE-IT
2-5
60'
12
No necessary in-game text

Terra Mystica: Mercanti dei Mari

A board game by Eduardo Andrade James Ataei Jens Drögemüller Helge Ostertag
Publisher: Cranio Creations
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Terra Mystica: Mercanti dei Mari
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Description

Description

The factions of Terra Mystica have opened their doors for business beyond the Trading Post. More trade flows between the factions with their brand new Ships sailing on the rivers. A new large building, the Shipyard, upgrades your shipping or range and produces Ships with 20 faction board extensions. Factions that export will receive VP and resources depending on the building they deliver to. Factions importing and receiving an opponent's ship will gain power. Ships will dig and build in adjacent hexes, so watch out! Ships can also be consumed and form new Dwellings. The ship movement and Dwelling actions add a new tactical movement element to the already deep strategy of Terra Mystica while maintaining perfect information. The factions must also adjust to an entire new set of 12 round scoring tiles, four new Ship related Favors, three new bonus tiles, three additional power actions, town tiles, and two maps: Loon Lakes and Fjords. The maps and most of the round scoring may also used be used with the base game if desired. The Fire and Ice expansion is not required, but the material for them is provided. —description from the publisher

Additional information

Additional information

Mechanics: Variable Phase Order Variable Player Powers
Categories: Civilization Economic Expansion for base-game Fantasy Exploration
Alternative names: Terra Mystica: Comerciantes de los Mares Terra Mystica: Die Händler Terra Mystica: Mercanti dei Mari Terra Mystica: Merchants of the Seas Terra Mystica: Obchodnici/Kupcy Terra Mystica: Os Mercadores Terra Mystica: Scheepvaart & Handel 神秘大地 帆船與商隊 테라 미스티카: 상인과 무역
BARCODE: 8034055581919
The item is in 1 cart In 16 wishlists In 9 collections This was seen 4784 times
Description

Description

The factions of Terra Mystica have opened their doors for business beyond the Trading Post. More trade flows between the factions with their brand new Ships sailing on the rivers. A new large building, the Shipyard, upgrades your shipping or range and produces Ships with 20 faction board extensions. Factions that export will receive VP and resources depending on the building they deliver to. Factions importing and receiving an opponent's ship will gain power. Ships will dig and build in adjacent hexes, so watch out! Ships can also be consumed and form new Dwellings. The ship movement and Dwelling actions add a new tactical movement element to the already deep strategy of Terra Mystica while maintaining perfect information. The factions must also adjust to an entire new set of 12 round scoring tiles, four new Ship related Favors, three new bonus tiles, three additional power actions, town tiles, and two maps: Loon Lakes and Fjords. The maps and most of the round scoring may also used be used with the base game if desired. The Fire and Ice expansion is not required, but the material for them is provided. —description from the publisher

Additional information

Additional information

Mechanics: Variable Phase Order Variable Player Powers
Categories: Civilization Economic Expansion for base-game Fantasy Exploration
Alternative names: Terra Mystica: Comerciantes de los Mares Terra Mystica: Die Händler Terra Mystica: Mercanti dei Mari Terra Mystica: Merchants of the Seas Terra Mystica: Obchodnici/Kupcy Terra Mystica: Os Mercadores Terra Mystica: Scheepvaart & Handel 神秘大地 帆船與商隊 테라 미스티카: 상인과 무역
BARCODE: 8034055581919
The item is in 1 cart In 16 wishlists In 9 collections This was seen 4784 times