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1-9
30'
10
Moderate in-game text
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Command Expansion #1 comes with nine cards, numbered 1 to 9. During setup, each player randomly takes one Command card. Command cards give player a unique ability for the entire game or once per round. Examples: (1) Scavenger. When refilling your hand from the draw pile, you may claim one of them from the top of a discard pile instead. The card may not be a wild card from the Trash pile. (2) Rapid Advance. You can create 1-3 sets per turn.
Mechanics: | Card Drafting Hand Management Partnerships Set Collection |
Categories: | Card Games Themed |
Alternative names: | |
BARCODE: | 091037638519 |
This was seen 5133 times |
Command Expansion #1 comes with nine cards, numbered 1 to 9. During setup, each player randomly takes one Command card. Command cards give player a unique ability for the entire game or once per round. Examples: (1) Scavenger. When refilling your hand from the draw pile, you may claim one of them from the top of a discard pile instead. The card may not be a wild card from the Trash pile. (2) Rapid Advance. You can create 1-3 sets per turn.
Mechanics: | Card Drafting Hand Management Partnerships Set Collection |
Categories: | Card Games Themed |
Alternative names: | |
BARCODE: | 091037638519 |
This was seen 5133 times |