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6.66
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1-4
60'
No necessary in-game text

The Daedalus Sentence

A board game by Tom Bleys Ian Van Gemeren Bart Waeterschoot
Publisher: Eagle Games
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Description

The Daedalus Sentence is a cooperative escape game that challenges players to use limited actions and effective communication in order to flee from their captors and beat the clock. Just be sure that in your race against the the timer that you don't accidentally doom a teammate. The theme of The Daedalus Sentence is not yet final, but the current iteration has the game set in a gargantuan prison in post-World War II communist Russia. Soldiers from the West are housed here awaiting their execution. An ingenious design, based on an algorithmic pattern, makes the prison corridors rotate and the guards patrol in random patterns. This makes an escape virtually impossible. However, four prisoners team up to escape this shape shifting, steam powered monolith. The main feature of the game is its rotating board. The board has four rings, with players starting in the center ring and making their way to the outer ring, where they must find the final exit to make their escape. When players start the game, the entire board will be blank. As they move from the start location, they need to spend actions to flip over tiles in order to discover the layout of each ring. Their main objective is to find the gate to the next ring, but as they explore they will discover tiles both beneficial and perilous. The tiles may allow them to influence the movement of enemies or the maze itself, but they may also spawn additional enemies that will hunt for the players until subdued. If the players can make their way through all four rings, find the final exit, and escape together, they win! Enemies will spawn throughout the course of the game, both as the result of exploring tiles and from drawn cards. Unlike many card-driven games however, the players have a glimpse into their future by way of the Theseus Device, which holds eight cards that determine how the rings and enemies will move in coming rounds. All eight cards start hidden, but through die rolls (and cards played from the hands of players in case of emergency), players see some of the cards to come. This allows for careful planning, as players try to anticipate how rings will line up in future rounds, as well as making sure they are not caught in the patrol of any passing enemies. When the game starts, only two cards will be activated per round, but as the players breach additional rings, the number of cards that will activate increases. When playing the recommended timed game, this leads to a frantic rush as players try to evade enemies and find the exit while planning ahead for the next activation sequence. The Daedalus Sentence is designed to be played at a variety of difficulty levels, and players can mix-and-match optional rules to achieve the perfect intensity level for their group. In addition to a four player co-op game, The Daedalus Sentence can also be played one-versus-all, with a player taking the role of the labyrinth and its minions.

Additional information

Mechanics: Action Point Allowance System Co-operative Play Hand Management Simultaneous Action Selection
Categories: Adventure Science Fiction
Alternative names:
BARCODE: 609456647106
In 3 wishlists In 1 collection This was seen 4348 times

Description

The Daedalus Sentence is a cooperative escape game that challenges players to use limited actions and effective communication in order to flee from their captors and beat the clock. Just be sure that in your race against the the timer that you don't accidentally doom a teammate. The theme of The Daedalus Sentence is not yet final, but the current iteration has the game set in a gargantuan prison in post-World War II communist Russia. Soldiers from the West are housed here awaiting their execution. An ingenious design, based on an algorithmic pattern, makes the prison corridors rotate and the guards patrol in random patterns. This makes an escape virtually impossible. However, four prisoners team up to escape this shape shifting, steam powered monolith. The main feature of the game is its rotating board. The board has four rings, with players starting in the center ring and making their way to the outer ring, where they must find the final exit to make their escape. When players start the game, the entire board will be blank. As they move from the start location, they need to spend actions to flip over tiles in order to discover the layout of each ring. Their main objective is to find the gate to the next ring, but as they explore they will discover tiles both beneficial and perilous. The tiles may allow them to influence the movement of enemies or the maze itself, but they may also spawn additional enemies that will hunt for the players until subdued. If the players can make their way through all four rings, find the final exit, and escape together, they win! Enemies will spawn throughout the course of the game, both as the result of exploring tiles and from drawn cards. Unlike many card-driven games however, the players have a glimpse into their future by way of the Theseus Device, which holds eight cards that determine how the rings and enemies will move in coming rounds. All eight cards start hidden, but through die rolls (and cards played from the hands of players in case of emergency), players see some of the cards to come. This allows for careful planning, as players try to anticipate how rings will line up in future rounds, as well as making sure they are not caught in the patrol of any passing enemies. When the game starts, only two cards will be activated per round, but as the players breach additional rings, the number of cards that will activate increases. When playing the recommended timed game, this leads to a frantic rush as players try to evade enemies and find the exit while planning ahead for the next activation sequence. The Daedalus Sentence is designed to be played at a variety of difficulty levels, and players can mix-and-match optional rules to achieve the perfect intensity level for their group. In addition to a four player co-op game, The Daedalus Sentence can also be played one-versus-all, with a player taking the role of the labyrinth and its minions.

Additional information

Mechanics: Action Point Allowance System Co-operative Play Hand Management Simultaneous Action Selection
Categories: Adventure Science Fiction
Alternative names:
BARCODE: 609456647106
In 3 wishlists In 1 collection This was seen 4348 times