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Zatre 2 in 1 Schnupperspiel Main
3.5
BGG Vote: BGG Stats
LANGUAGE-DE
2
20'
8
No necessary in-game text

Zatre 2 in 1 Schnupperspiel

A board game by Manfred Schuling
Publisher: AMIGO
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Zatre 2 in 1 Schnupperspiel
The game is available
-50%
8,50€

Sale Price

IT 4,49€
Description

Description

From Spiel 2011, a sample version of Zatre, packaged with Blockers! 2 in 1 Schnupperspiel. This version uses 25 cardboard tokens (five 1-pip, and four each of 2, 3, 4, 5, and 6) versus the 121 tokens of the regular version. Zatre is short for Zahlen & Treppen, numbers and steps. Players alternately draw and place tiles on the board extending the pattern already laid. When you make a vertical or horizontal line that totals 10, 11 or 12 (12 is the limit), you score 1, 2 or 4 points accordingly. Simple and quick, but surprisingly challenging when you get the idea. The idea being that you must keep an even, balanced score pad, scoring 10s and 11s, not just successive 12s. Easy to pick up, but it requires some effort to score well; spotting those opportunities to place one tile which scores each way, making sure you keep clocking up 10s, to turn into 11s or 12s.

Additional information

Additional information

Mechanics: Tile Placement
Categories: Strategy
Alternative names:
The item is in 1 cart This was seen 926 times
Description

Description

From Spiel 2011, a sample version of Zatre, packaged with Blockers! 2 in 1 Schnupperspiel. This version uses 25 cardboard tokens (five 1-pip, and four each of 2, 3, 4, 5, and 6) versus the 121 tokens of the regular version. Zatre is short for Zahlen & Treppen, numbers and steps. Players alternately draw and place tiles on the board extending the pattern already laid. When you make a vertical or horizontal line that totals 10, 11 or 12 (12 is the limit), you score 1, 2 or 4 points accordingly. Simple and quick, but surprisingly challenging when you get the idea. The idea being that you must keep an even, balanced score pad, scoring 10s and 11s, not just successive 12s. Easy to pick up, but it requires some effort to score well; spotting those opportunities to place one tile which scores each way, making sure you keep clocking up 10s, to turn into 11s or 12s.

Additional information

Additional information

Mechanics: Tile Placement
Categories: Strategy
Alternative names:
The item is in 1 cart This was seen 926 times