phone (+39) 320 073 4588
email CONTÁCTENOS POR CORREO ELECTRÓNICO
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
6.28
Voto BGG: BGG Stats
LANGUAGE-IT LANGUAGE-UK LANGUAGE-DE LANGUAGE-FR LANGUAGE-ITWWW
2-6
10'
6
Nenhum texto necessário no jogo

Avanti

Un juego de mesa de Heinz Meister
Editor: Zoch Verlag
video thumbnail
utrade ¿Quieres vender tu copia de este juego?
utradestar
¡Utilice nuestro mercado utrade!
Avanti
El artículo no está disponible, puede utilizar la alerta para recibir una notificación cuando volverá a estar disponible.
add-alert
Descripción Descripción
Avanti is themed around players racing to provide concert goers and fashion show attendees with special treats before a competitor can do likewise, but at heart the game is a race with those lagging being forced to pay whoever is in the lead after each round. Each player starts the game with money and three randomly dealt Power cards, with these cards being triangular and having a number from 1 to 7 in each corner. The race takes place on a circular track, with the start/end space being chosen by a player for the first round. On a turn, each player selects one Power card in secret, then lays it down with the value being played pointing toward the game board. Players reveal their cards one at a time, moving forward on the track; if a player would finish his movement on an occupied space, he moves his vehicle the same number of spaces once again, repeating this process, if needed. Once everyone has finished, each player pays the leader the amount showing on the space where his car stands. If a player chose 1-3 for his movement, he draws a replacement Power card; otherwise, he must use one of the cards remaining in hand. The round ends once a player reaches the end marker or once all players cannot or choose not to play a Power card. The first two (or three) players on the track advance on a central scoring path, with players being able to pay money to advance additional spaces. Players then reset for the next race with a new hand of Power cards and continue playing. The game ends when one or more players reach the dream island at the end of the central scoring track, with the player who advances the farthest winning. In the case of a tie, the tied player who did better in the final race wins.
Información adicional Información adicional
mecanica: Movimiento punto a punto Selección de acción simultánea
Categorías: Acción y destreza Económico carreras
Nombres alternativos:
BARCODE: 4015682308005
En 12__PH_1__ listas de deseos En colecciones 6__PH_1__ Esto fue visto 9858__PH_1__ veces
Descripción Descripción
Avanti is themed around players racing to provide concert goers and fashion show attendees with special treats before a competitor can do likewise, but at heart the game is a race with those lagging being forced to pay whoever is in the lead after each round. Each player starts the game with money and three randomly dealt Power cards, with these cards being triangular and having a number from 1 to 7 in each corner. The race takes place on a circular track, with the start/end space being chosen by a player for the first round. On a turn, each player selects one Power card in secret, then lays it down with the value being played pointing toward the game board. Players reveal their cards one at a time, moving forward on the track; if a player would finish his movement on an occupied space, he moves his vehicle the same number of spaces once again, repeating this process, if needed. Once everyone has finished, each player pays the leader the amount showing on the space where his car stands. If a player chose 1-3 for his movement, he draws a replacement Power card; otherwise, he must use one of the cards remaining in hand. The round ends once a player reaches the end marker or once all players cannot or choose not to play a Power card. The first two (or three) players on the track advance on a central scoring path, with players being able to pay money to advance additional spaces. Players then reset for the next race with a new hand of Power cards and continue playing. The game ends when one or more players reach the dream island at the end of the central scoring track, with the player who advances the farthest winning. In the case of a tie, the tied player who did better in the final race wins.
Información adicional Información adicional
mecanica: Movimiento punto a punto Selección de acción simultánea
Categorías: Acción y destreza Económico carreras
Nombres alternativos:
BARCODE: 4015682308005
En 12__PH_1__ listas de deseos En colecciones 6__PH_1__ Esto fue visto 9858__PH_1__ veces
Comprados juntos con frecuencia Comprados juntos con frecuencia