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6.83
1474 3583
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LANGUAGE-IT LANGUAGE-UK LANGUAGE-FR
2-4
60'
12
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Carolus Magnus

Un juego de mesa de Leo Colovini
Editor: Venice Connection
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Carolus Magnus
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Descripción Descripción
This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.
Información adicional Información adicional
mecanica: Área de control/área de influencia Lanzamiento de dados Tablero Modular
Categorías: medievales Político/Negociación
Nombres alternativos: Carolus Magnus Carolvs Magnvs カール大帝 Carolus Magnus Carolvs Magnvs
BARCODE: 8035576000415
En 16__PH_1__ listas de deseos En colecciones 19__PH_1__ Esto fue visto 13041__PH_1__ veces
Descripción Descripción
This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.
Información adicional Información adicional
mecanica: Área de control/área de influencia Lanzamiento de dados Tablero Modular
Categorías: medievales Político/Negociación
Nombres alternativos: Carolus Magnus Carolvs Magnvs カール大帝 Carolus Magnus Carolvs Magnvs
BARCODE: 8035576000415
En 16__PH_1__ listas de deseos En colecciones 19__PH_1__ Esto fue visto 13041__PH_1__ veces