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Drachenhort

Un juego de mesa de Reiner Knizia
Editor: Ravensburger Verlag GmbH
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Drachenhort
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Descripción Descripción

Seven daring adventurers have trespassed in a dragon's lair, initially seeking its treasure but now just trying to make it out alive as the dragon has woken and is chasing them through its labyrinth. The sooner that a dragon captures an adventurer, the fewer points it's worth at the end of the round — and should an adventurer actually manage to escape, many points in treasure await.

In Drachenhort, players don't represent these adventurers themselves, but rather secretly back a trio of these adventurers. Each turn, the active player rolls a die and moves one of the adventurers further away from the dragon. After all of the adventurers have moved once, all of them are available for movement once again. Don't be too obvious about which adventurers you support, though, for others will drop traps in their path or otherwise hobble them to ensure that they become dragon food first.

At the end of a round, players score points based on how far their adventurers traveled, and after two rounds the player with the most points wins.

Información adicional Información adicional
mecanica:
Categorías: farolear
Nombres alternativos:
BARCODE: 4005556266531
En 3__PH_1__ listas de deseos En la colección 1__PH_1__ Esto fue visto 14071__PH_1__ veces
Descripción Descripción

Seven daring adventurers have trespassed in a dragon's lair, initially seeking its treasure but now just trying to make it out alive as the dragon has woken and is chasing them through its labyrinth. The sooner that a dragon captures an adventurer, the fewer points it's worth at the end of the round — and should an adventurer actually manage to escape, many points in treasure await.

In Drachenhort, players don't represent these adventurers themselves, but rather secretly back a trio of these adventurers. Each turn, the active player rolls a die and moves one of the adventurers further away from the dragon. After all of the adventurers have moved once, all of them are available for movement once again. Don't be too obvious about which adventurers you support, though, for others will drop traps in their path or otherwise hobble them to ensure that they become dragon food first.

At the end of a round, players score points based on how far their adventurers traveled, and after two rounds the player with the most points wins.

Información adicional Información adicional
mecanica:
Categorías: farolear
Nombres alternativos:
BARCODE: 4005556266531
En 3__PH_1__ listas de deseos En la colección 1__PH_1__ Esto fue visto 14071__PH_1__ veces
Comprados juntos con frecuencia Comprados juntos con frecuencia