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2-5
60'
13
No es necesario texto en el juego.
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Kemet: Storage Bags
Editor: Matagot
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Kemet: Storage Bags
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39,99€
9,99€
IT
4,49€
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- 0 tarjetas (59.0mmx92.0mm)
- 32 tarjetas (57.5mmx89.0mm)
- 35 tarjetas (44.0mmx68.0mm)
=
14,76€
Precio completo
45,29€
=
14,76€
Precio completo
45,29€
=
14,76€
Precio completo
45,29€
0 tarjetas de 59.0mm de ancho y 92.0mm de alto
32 tarjetas de 57.5mm de ancho y 89.0mm de alto
In Kemet, players each deploy the troops of an Egyptian tribe and use the mystical powers of the gods of ancient Egypt – along with their powerful armies – to score points in glorious battles or through invasion of rich territories. A game is typically played to 8 or 10 victory points, which may be accrued through winning attacks, controlling temples, controlling fully-developed pyramids, sacrificing to the gods, and wielding particular magical powers.
The conquest for the land of Kemet takes place over two phases: Day and Night. During the day, choose an action amongst the nine possible choices provided by your player mat and perform it immediately. Once every player has taken five actions, night falls, with players gathering Prayer Points from their temples, drawing Divine Intervention cards, and determining the turn order before the start of the new day.
As the game progresses, they can use Prayer Points to acquire power tiles. Some of these enroll magical creatures and have them join their troops. In addition to intimidating enemies, these creatures provide special powers!
Detailed miniature components represent the combat units and the supernatural creatures that are summoned to enhance them. Combat is resolved through cards chosen from a diminishing six-card hand and enhanced by bonuses.
The conquest for the land of Kemet takes place over two phases: Day and Night. During the day, choose an action amongst the nine possible choices provided by your player mat and perform it immediately. Once every player has taken five actions, night falls, with players gathering Prayer Points from their temples, drawing Divine Intervention cards, and determining the turn order before the start of the new day.
As the game progresses, they can use Prayer Points to acquire power tiles. Some of these enroll magical creatures and have them join their troops. In addition to intimidating enemies, these creatures provide special powers!
Detailed miniature components represent the combat units and the supernatural creatures that are summoned to enhance them. Combat is resolved through cards chosen from a diminishing six-card hand and enhanced by bonuses.
| mecanica: | Sistema de asignación de puntos de acción Área de control/área de influencia Campaña/Batalla impulsada por cartas |
| Categorías: | peleando Histórico |
| Nombres alternativos: | Kemet Kemet - Sacs de rangement Kemet: Sacchetti in stoffa con immagini stampate Кемет |
| BARCODE: | 3760146640993 |
| El artículo está en 2 carritos En 7 listas de deseos En colecciones 9 Esto fue visto 7618 veces | |
- 0 tarjetas (59.0mmx92.0mm)
- 32 tarjetas (57.5mmx89.0mm)
- 35 tarjetas (44.0mmx68.0mm)
=
14,76€
Precio completo
45,29€
=
14,76€
Precio completo
45,29€
=
14,76€
Precio completo
45,29€
In Kemet, players each deploy the troops of an Egyptian tribe and use the mystical powers of the gods of ancient Egypt – along with their powerful armies – to score points in glorious battles or through invasion of rich territories. A game is typically played to 8 or 10 victory points, which may be accrued through winning attacks, controlling temples, controlling fully-developed pyramids, sacrificing to the gods, and wielding particular magical powers.
The conquest for the land of Kemet takes place over two phases: Day and Night. During the day, choose an action amongst the nine possible choices provided by your player mat and perform it immediately. Once every player has taken five actions, night falls, with players gathering Prayer Points from their temples, drawing Divine Intervention cards, and determining the turn order before the start of the new day.
As the game progresses, they can use Prayer Points to acquire power tiles. Some of these enroll magical creatures and have them join their troops. In addition to intimidating enemies, these creatures provide special powers!
Detailed miniature components represent the combat units and the supernatural creatures that are summoned to enhance them. Combat is resolved through cards chosen from a diminishing six-card hand and enhanced by bonuses.
The conquest for the land of Kemet takes place over two phases: Day and Night. During the day, choose an action amongst the nine possible choices provided by your player mat and perform it immediately. Once every player has taken five actions, night falls, with players gathering Prayer Points from their temples, drawing Divine Intervention cards, and determining the turn order before the start of the new day.
As the game progresses, they can use Prayer Points to acquire power tiles. Some of these enroll magical creatures and have them join their troops. In addition to intimidating enemies, these creatures provide special powers!
Detailed miniature components represent the combat units and the supernatural creatures that are summoned to enhance them. Combat is resolved through cards chosen from a diminishing six-card hand and enhanced by bonuses.
0 tarjetas de 59.0mm de ancho y 92.0mm de alto
32 tarjetas de 57.5mm de ancho y 89.0mm de alto
| mecanica: | Sistema de asignación de puntos de acción Área de control/área de influencia Campaña/Batalla impulsada por cartas |
| Categorías: | peleando Histórico |
| Nombres alternativos: | Kemet Kemet - Sacs de rangement Kemet: Sacchetti in stoffa con immagini stampate Кемет |
| BARCODE: | 3760146640993 |
| El artículo está en 2 carritos En 7 listas de deseos En colecciones 9 Esto fue visto 7618 veces | |
