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Key Market: Second edition

Un juego de mesa de David Brain
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Key Market: Second edition
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Descripción Descripción
Originally released in 2010, designer David Brain and developer Richard Breese have now re-visited Key Market, adding four new guilds to the game and updating a number of the original guilds to give an even more challenging gaming experience. All of the guilds have been re-evaluated based on ongoing playing experiences and comments, including the Key Worker guild. So you will find previous strategies may no longer be effective or possible. In Key Market each player controls an extended family of workers. Over the course of two years, players will organise their workers in an attempt to turn their initial scanty resources into a thriving economic system. After an initial set up phase, the game is played over eight seasons. Each season has three distinct phases, during which players may take a variety of actions. The topography, weather, and seasons will influence the ability of workers to produce crops and livestock in the fields and luxuries in the villages. In addition, resources and luxuries may be bought and sold in the market, or gold and favours sought and acquired. Other workers may be sponsored to join the powerful guilds, where they will acquire skills as they gain promotion to become craftsmen or even the guild master. Turn order throughout the game is determined by the player’s position on the season track, which changes at the end of each season. At the end of the game, the player who has acquired the most gold will win the game.
Información adicional Información adicional
mecanica: Área de control/área de influencia Movimiento de área Manejo de manos Tablero Modular Colocación de azulejos Comercio Colocación de trabajadores
Categorías: Económico agricultura medievales
Nombres alternativos:
BARCODE: ?????????
En 1__PH_1__ lista de deseos Esto fue visto 994__PH_1__ veces
Descripción Descripción
Originally released in 2010, designer David Brain and developer Richard Breese have now re-visited Key Market, adding four new guilds to the game and updating a number of the original guilds to give an even more challenging gaming experience. All of the guilds have been re-evaluated based on ongoing playing experiences and comments, including the Key Worker guild. So you will find previous strategies may no longer be effective or possible. In Key Market each player controls an extended family of workers. Over the course of two years, players will organise their workers in an attempt to turn their initial scanty resources into a thriving economic system. After an initial set up phase, the game is played over eight seasons. Each season has three distinct phases, during which players may take a variety of actions. The topography, weather, and seasons will influence the ability of workers to produce crops and livestock in the fields and luxuries in the villages. In addition, resources and luxuries may be bought and sold in the market, or gold and favours sought and acquired. Other workers may be sponsored to join the powerful guilds, where they will acquire skills as they gain promotion to become craftsmen or even the guild master. Turn order throughout the game is determined by the player’s position on the season track, which changes at the end of each season. At the end of the game, the player who has acquired the most gold will win the game.
Información adicional Información adicional
mecanica: Área de control/área de influencia Movimiento de área Manejo de manos Tablero Modular Colocación de azulejos Comercio Colocación de trabajadores
Categorías: Económico agricultura medievales
Nombres alternativos:
BARCODE: ?????????
En 1__PH_1__ lista de deseos Esto fue visto 994__PH_1__ veces