Mars Attacks: The Dice Game
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Fundas de cartas en este juego.
30 tarjetas de 87.0mm de ancho y 112.0mm de alto
1x
(100 PC)
Descripción
In Mars Attacks: The Dice Game, the Martian players compete to see who can subjugate which U.S. cities first.
At the start of the game, four stacks of cards are dealt out randomly, with each stack having as many cards as players. On a turn, the player first declares which city he wants to attack, then rolls all ten dice. Any dice showing the "nuke" symbol are locked and cannot be rerolled. Laser guns are similarly locked, allowing the player to reroll only the alien heads. If he rerolls and ever has as many nuke symbols showing as the number on the face-up cards and the supplementary token, his turn ends; otherwise he can stop at any time, and if he doesn't have enough guns or alien heads to claim his target, he marks his total with one of his tokens, allowing him to add on to this number on a future turn — assuming that someone else doesn't claim the card first.
Some city cards have special powers, such as Seattle's, which allows you to place one die on the symbol of your choice prior to rolling. Las Vegas, true to its nature, wants you to go bust multiple times in order to claim the card. Whoever ends up decimating the largest portion of the earth wins. Ak ak ak ak ak!
Información adicional
| mecanica: |
Lanzamiento de dados |
| Categorías: |
dados Ciencia ficción
|
| Nombres alternativos: |
Mars Attacks: el juego de dados Mars attacks: Le jeu de dés Mars Attacks: The Dice Game |
| BARCODE: |
837654322215 |
|
En 2__PH_1__ listas de deseos
En colecciones 4__PH_1__
Esto fue visto 14493__PH_1__ veces
|
Descripción
In Mars Attacks: The Dice Game, the Martian players compete to see who can subjugate which U.S. cities first.
At the start of the game, four stacks of cards are dealt out randomly, with each stack having as many cards as players. On a turn, the player first declares which city he wants to attack, then rolls all ten dice. Any dice showing the "nuke" symbol are locked and cannot be rerolled. Laser guns are similarly locked, allowing the player to reroll only the alien heads. If he rerolls and ever has as many nuke symbols showing as the number on the face-up cards and the supplementary token, his turn ends; otherwise he can stop at any time, and if he doesn't have enough guns or alien heads to claim his target, he marks his total with one of his tokens, allowing him to add on to this number on a future turn — assuming that someone else doesn't claim the card first.
Some city cards have special powers, such as Seattle's, which allows you to place one die on the symbol of your choice prior to rolling. Las Vegas, true to its nature, wants you to go bust multiple times in order to claim the card. Whoever ends up decimating the largest portion of the earth wins. Ak ak ak ak ak!
Fundas de cartas en este juego.
30 tarjetas de 87.0mm de ancho y 112.0mm de alto
1x
(100 PC)
Información adicional
| mecanica: |
Lanzamiento de dados |
| Categorías: |
dados Ciencia ficción
|
| Nombres alternativos: |
Mars Attacks: el juego de dados Mars attacks: Le jeu de dés Mars Attacks: The Dice Game |
| BARCODE: |
837654322215 |
|
En 2__PH_1__ listas de deseos
En colecciones 4__PH_1__
Esto fue visto 14493__PH_1__ veces
|