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6.81
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LANGUAGE-UK
2-8
15'
13
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No Escape

Un juego de mesa de Jonathan Thwaites
Editor: OOMM
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No Escape
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Descripción Descripción
Can you escape Titan station? No Escape is a fast-paced, strategic maze-building tile game for 2-8 players. Use actions against each other, Play Maze tiles to increase the maze for your opponents, and move using a creative dice system. A game takes approximately 30 minutes, and easy setup and take-down time makes it an ideal game for travel or family events. Be the first to find the escape pod. For everyone else, there is No Escape. Each turn players may play one action tile from their hand. They then must play one maze tile and attempt to extend a path another player is taking. Finally players roll the custom dice an move along their own path. The first player to make it out of the maze wins. Be strategic when placing dead ends to block your opponents, as every dead end will also give players advantages. Play your Action tiles when they'll provide you the greatest advantage, but hold onto them too long and you may be forced to discard them all. Every disadvantage can lead to a new advantage. Every bonus has it's counter. This is No Escape! —description from the designer
Información adicional Información adicional
mecanica: Movimiento de cuadrícula Tablero Modular Rodar/girar y moverse Construcción de rutas/redes toma eso Colocación de azulejos
Categorías: Exploración Acción y destreza Ciencia ficción
Nombres alternativos:
BARCODE: ?????????
En 3__PH_1__ listas de deseos Esto fue visto 1965__PH_1__ veces
Descripción Descripción
Can you escape Titan station? No Escape is a fast-paced, strategic maze-building tile game for 2-8 players. Use actions against each other, Play Maze tiles to increase the maze for your opponents, and move using a creative dice system. A game takes approximately 30 minutes, and easy setup and take-down time makes it an ideal game for travel or family events. Be the first to find the escape pod. For everyone else, there is No Escape. Each turn players may play one action tile from their hand. They then must play one maze tile and attempt to extend a path another player is taking. Finally players roll the custom dice an move along their own path. The first player to make it out of the maze wins. Be strategic when placing dead ends to block your opponents, as every dead end will also give players advantages. Play your Action tiles when they'll provide you the greatest advantage, but hold onto them too long and you may be forced to discard them all. Every disadvantage can lead to a new advantage. Every bonus has it's counter. This is No Escape! —description from the designer
Información adicional Información adicional
mecanica: Movimiento de cuadrícula Tablero Modular Rodar/girar y moverse Construcción de rutas/redes toma eso Colocación de azulejos
Categorías: Exploración Acción y destreza Ciencia ficción
Nombres alternativos:
BARCODE: ?????????
En 3__PH_1__ listas de deseos Esto fue visto 1965__PH_1__ veces