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6.97
2000 1665
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LANGUAGE-UK
2-5
40'
12
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Ragusa

Un juego de mesa de Fabio Lopiano
Editor: Braincrack Games
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Ragusa
Disponível num armazém externo.
Envio em cerca de 10/21 dias
-15%
50,92€

Precio de venta

IT Gratis
Fundas de cartas en este juego. Fundas de cartas en este juego.
52 tarjetas de 44.0mm de ancho y 63.0mm de alto
No hay fundas disponibles que coincidan con este tamaño de tarjeta
30 tarjetas de 50.0mm de ancho y 50.0mm de alto
No hay fundas disponibles que coincidan con este tamaño de tarjeta
Descripción Descripción
Set in the legendary city of Ragusa (now Dubrovnik) the game charges players with the task of building Ragusa in the 15th century, constructing its great towers, boosting trade with the East, and finding their fortunes. Players build houses on the spaces between three hexes - gaining access to resources (on rural spaces) and Actions (in the city) - effectively as worker placement, but three spots at a time. Players use Resources gained in the countryside to build buildings, trade, and craft valuable Commodities - the value of which varies as ships come and go from the harbor. In the city, however, players gain access to actions - with each spot representing the three actions that surround it. This simple worker placement gives way to a deep engine-building mechanic, as not only will building around production spaces utilize the houses you've already build in the countryside, but building nearby other player's houses will re-activate them, giving other player's valuable opportunities outside of their turns. The game ends once players have placed all their houses. The player with the most points from all sources wins.
Información adicional Información adicional
mecanica: Especulación de materias primas Comercio Colocación de trabajadores
Categorías: edificio de la ciudad Económico Renacimiento
Nombres alternativos:
BARCODE: 0655003984149
En 2__PH_1__ listas de deseos En colecciones 3__PH_1__ Esto fue visto 4790__PH_1__ veces
Descripción Descripción
Set in the legendary city of Ragusa (now Dubrovnik) the game charges players with the task of building Ragusa in the 15th century, constructing its great towers, boosting trade with the East, and finding their fortunes. Players build houses on the spaces between three hexes - gaining access to resources (on rural spaces) and Actions (in the city) - effectively as worker placement, but three spots at a time. Players use Resources gained in the countryside to build buildings, trade, and craft valuable Commodities - the value of which varies as ships come and go from the harbor. In the city, however, players gain access to actions - with each spot representing the three actions that surround it. This simple worker placement gives way to a deep engine-building mechanic, as not only will building around production spaces utilize the houses you've already build in the countryside, but building nearby other player's houses will re-activate them, giving other player's valuable opportunities outside of their turns. The game ends once players have placed all their houses. The player with the most points from all sources wins.
Fundas de cartas en este juego. Fundas de cartas en este juego.
52 tarjetas de 44.0mm de ancho y 63.0mm de alto
No hay fundas disponibles que coincidan con este tamaño de tarjeta
30 tarjetas de 50.0mm de ancho y 50.0mm de alto
No hay fundas disponibles que coincidan con este tamaño de tarjeta
Información adicional Información adicional
mecanica: Especulación de materias primas Comercio Colocación de trabajadores
Categorías: edificio de la ciudad Económico Renacimiento
Nombres alternativos:
BARCODE: 0655003984149
En 2__PH_1__ listas de deseos En colecciones 3__PH_1__ Esto fue visto 4790__PH_1__ veces