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2-4
30'
8
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Sifaka

Un juego de mesa de Christian Kruchten Jean-Claude Pellin
Editor: AzaoGames
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Sifaka
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Descripción Descripción

In this strategic family game, you're a Sifaka in the deserts of Madagascar. In addition to sunbathing, you try to collect as many mangoes as possible, but take because some mangoes are more valuable than others. Only having the most points leads to victory.

Sifaka is a tactical card game for up to four players, all of whom try to find the most valuable mangoes. By playing a card, the player activates his Sifaka, allowing him traveling through the desert. The movement speed and direction is determined by covering cards. If a player wants to move five fields, they must cover five palms; to change the direction, they need to cover an arrow. If you see a mango symbol mapped on the card, a corresponding mango token will be placed on it immediately. If a player stops their Sifaka on a field with a mango, they collect it immediately.

Ones all the cards have been played, the game ends, and whoever has the most points on his mangoes wins.

Información adicional Información adicional
mecanica: Tablero Modular
Categorías: animales Juegos de cartas
Nombres alternativos:
BARCODE: ?????????
Esto fue visto 2295__PH_1__ veces
Descripción Descripción

In this strategic family game, you're a Sifaka in the deserts of Madagascar. In addition to sunbathing, you try to collect as many mangoes as possible, but take because some mangoes are more valuable than others. Only having the most points leads to victory.

Sifaka is a tactical card game for up to four players, all of whom try to find the most valuable mangoes. By playing a card, the player activates his Sifaka, allowing him traveling through the desert. The movement speed and direction is determined by covering cards. If a player wants to move five fields, they must cover five palms; to change the direction, they need to cover an arrow. If you see a mango symbol mapped on the card, a corresponding mango token will be placed on it immediately. If a player stops their Sifaka on a field with a mango, they collect it immediately.

Ones all the cards have been played, the game ends, and whoever has the most points on his mangoes wins.

Información adicional Información adicional
mecanica: Tablero Modular
Categorías: animales Juegos de cartas
Nombres alternativos:
BARCODE: ?????????
Esto fue visto 2295__PH_1__ veces