Paquete con mangas
Cartas en el juego:
-
84__PH_1__ tarjetas (56.0mm__PH_3__x__PH_4__87.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
+1x
=
30,53€
Precio completo
35,75€
SUPERIOR paquete de mangas 10% de descuento
+1x
+2x
=
33,05€
Precio completo
38,55€
PREMIUM paquete de mangas 10% de descuento
+1x
+2x
=
33,05€
Precio completo
38,55€
Fundas de cartas en este juego.
84 tarjetas de 56.0mm de ancho y 87.0mm de alto
2x
(50 PC)
2x
(50 PC)
2x
(50 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(110 PC)
1x
(110 PC)
2x
(55 PC)
1x
(120 PC)
2x
(75 PC)
2x
(75 PC)
2x
(50 PC)
2x
(75 PC)
1x
(100 PC)
2x
(50 PC)
2x
(75 PC)
1x
(100 PC)
Descripción
In the card game Stalag 17, each player represents one of five countries, and he tries to help his three countrymen escape a prison camp in WWII before the other players can do the same.
To escape, a prisoner needs to acquire the objects that match his escape plan, which can change from turn to turn – but he needs to be careful as to when and how he leaves as once he flies the coop, the guards become more vigilant, searching the barracks and exercising more oversight on the prisoners from that country who remain to make flight harder for them. In some cases, you'll be better off letting someone else escape ahead of you so that the guards scrutiny falls on them, which can make it easier for you to find a way out.
The first player to help his three prisoners escape wins.
Información adicional
Paquete con mangas
Cartas en el juego:
-
84__PH_1__ tarjetas (56.0mm__PH_3__x__PH_4__87.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
+1x
=
30,53€
Precio completo
35,75€
SUPERIOR paquete de mangas 10% de descuento
+1x
+2x
=
33,05€
Precio completo
38,55€
PREMIUM paquete de mangas 10% de descuento
+1x
+2x
=
33,05€
Precio completo
38,55€
Descripción
In the card game Stalag 17, each player represents one of five countries, and he tries to help his three countrymen escape a prison camp in WWII before the other players can do the same.
To escape, a prisoner needs to acquire the objects that match his escape plan, which can change from turn to turn – but he needs to be careful as to when and how he leaves as once he flies the coop, the guards become more vigilant, searching the barracks and exercising more oversight on the prisoners from that country who remain to make flight harder for them. In some cases, you'll be better off letting someone else escape ahead of you so that the guards scrutiny falls on them, which can make it easier for you to find a way out.
The first player to help his three prisoners escape wins.
Fundas de cartas en este juego.
84 tarjetas de 56.0mm de ancho y 87.0mm de alto
2x
(50 PC)
2x
(50 PC)
2x
(50 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(110 PC)
1x
(110 PC)
2x
(55 PC)
1x
(120 PC)
2x
(75 PC)
2x
(75 PC)
2x
(50 PC)
2x
(75 PC)
1x
(100 PC)
2x
(50 PC)
2x
(75 PC)
1x
(100 PC)
Información adicional