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Trainsilvania
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6.33
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2-4
15'
6
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Trainsilvania

Un juego de mesa de Paco Yanez
Editor: Zacatrus
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Trainsilvania
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Fundas de cartas en este juego. Fundas de cartas en este juego.
36 tarjetas de 56.0mm de ancho y 87.0mm de alto
1x (50 PC) Fantasy Flight Games: 50 Bustine Clear Standard American (57 x 89 mm) (FFS03)
Disponible
1x (50 PC) Mayday Games: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
Disponible
1x (50 PC) Mayday Games: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Para ordenar
1x (100 PC) Mayday Games: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Para ordenar
1x (100 PC) Mayday Games: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
Disponible
1x (100 PC) Ultra-Pro: 100 Bustine Small Pro-Fit (60 x 87 mm) (82713)
Pocas copias
1x (100 PC) Sapphire: 100 Bustine Chimera USA Orange (57.5 x 89 mm)
Para ordenar
1x (100 PC) Sapphire: 100 Bustine USA Purple (56 x 87 mm)
Para ordenar
Descripción Descripción
A long day of shooting is over in the Global Films Studios of Monsterwood. Another working day in the show business! But that is not all folks since we have to get back home after the day. It is not going to be an easy task because every inhabitant of Monsterwood should hop on the same train and everyone knows that the Terror Express is always packed.

Our favorite monsters (Count Dracula, the Werewolf, Frankenstein's Monster and the Mummy) should prove their ability to get on the train whenever there is a free spot and to get off when the train arrives at their right station.

Aim of the Game:
The player able to place more tokens from their own set of monsters at their correct station will be appointed the winner of the game.

How to play:
Each player will be given a set of card which represents the different actions available to carry on. On your turn, play a card and solve one of the actions depicted on the just played card. You'll be able to get one of your monsters on the train, move the train forward, swap one of your boarded monster to first class on the train or get them off the train.

End of the game:
When a player get to deal out all their monsters on the towns, the game ends immediately.

Score:
For every monster placed on the right town, the owner will get three points. For every monster still seated on the Terror Express, the owner will get one point. The rest of tokens, those still on the player area and those placed in a wrong town, will not gives any points. The player with the most points of all will be appointed as winner of the game and the brightest star in Monsterwood!
Información adicional Información adicional
mecanica: Área de control/área de influencia Manejo de manos Recoger y entregar
Categorías: Aventura Educativo Humor Trenes Transporte
Nombres alternativos:
BARCODE: ?????????
En 2 listas de deseos Esto fue visto 1826 veces
Descripción Descripción
A long day of shooting is over in the Global Films Studios of Monsterwood. Another working day in the show business! But that is not all folks since we have to get back home after the day. It is not going to be an easy task because every inhabitant of Monsterwood should hop on the same train and everyone knows that the Terror Express is always packed.

Our favorite monsters (Count Dracula, the Werewolf, Frankenstein's Monster and the Mummy) should prove their ability to get on the train whenever there is a free spot and to get off when the train arrives at their right station.

Aim of the Game:
The player able to place more tokens from their own set of monsters at their correct station will be appointed the winner of the game.

How to play:
Each player will be given a set of card which represents the different actions available to carry on. On your turn, play a card and solve one of the actions depicted on the just played card. You'll be able to get one of your monsters on the train, move the train forward, swap one of your boarded monster to first class on the train or get them off the train.

End of the game:
When a player get to deal out all their monsters on the towns, the game ends immediately.

Score:
For every monster placed on the right town, the owner will get three points. For every monster still seated on the Terror Express, the owner will get one point. The rest of tokens, those still on the player area and those placed in a wrong town, will not gives any points. The player with the most points of all will be appointed as winner of the game and the brightest star in Monsterwood!
Fundas de cartas en este juego. Fundas de cartas en este juego.
36 tarjetas de 56.0mm de ancho y 87.0mm de alto
1x (50 PC) Fantasy Flight Games: 50 Bustine Clear Standard American (57 x 89 mm) (FFS03)
Disponible
1x (50 PC) Mayday Games: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
Disponible
1x (50 PC) Mayday Games: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Para ordenar
1x (100 PC) Mayday Games: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Para ordenar
1x (100 PC) Mayday Games: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
Disponible
1x (100 PC) Ultra-Pro: 100 Bustine Small Pro-Fit (60 x 87 mm) (82713)
Pocas copias
1x (100 PC) Sapphire: 100 Bustine Chimera USA Orange (57.5 x 89 mm)
Para ordenar
1x (100 PC) Sapphire: 100 Bustine USA Purple (56 x 87 mm)
Para ordenar
Información adicional Información adicional
mecanica: Área de control/área de influencia Manejo de manos Recoger y entregar
Categorías: Aventura Educativo Humor Trenes Transporte
Nombres alternativos:
BARCODE: ?????????
En 2 listas de deseos Esto fue visto 1826 veces

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