Crawl! fanzine is a zine for Dungeon Crawl Classics RPG. It's made by fans, for fans, in the classic style of punk-rock zines found in record shops and info-shops.
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Crawl! is created to support the DCC RPG and its community of players and judges. This also includes publishers and developers that support DCC RPG. Truly a labor of love and dedicated to D&D gamers, old and new!Â
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Crawl! no.13: Deathmatch!
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PREPARE TO FIGHT!
The really, really, long awaited return of Crawl!
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An adventure and toolkit for running a DEATHMATCH!—A deadly game that will test the mind and bodies of unwilling (or willing?) adventurers trapped in some mad power's twisted realm.
INCLUDES:
Running a DEATHMATCH — rules, tips, and how-to.
Introduction to a POINTCRAWL — modular and quick-reference style maps.
and the DANGER DIE — a loaded encounter die to determine room states and other conditions.
CRAWL DM1: Beyond the Doomed Gates — a pointcrawl adventure location where it will all go down. The dungeon features: Portals! Traps! Hazards! Powerful Weapons! Runes of Power! and more!
Plus! a bunch of random tables to help stock deathmatch dungeons of your own design.
VTT friendly maps, icons, and printable artifact cards also included!
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The Team:
Writing and Design: Rev. Dak J Ultimak Art and Icons: Mario T. Editing: Brad Littman
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32 pages, staple bound zine, color coverstock, black and white interior.
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Description
Crawl! fanzine is a zine for Dungeon Crawl Classics RPG. It's made by fans, for fans, in the classic style of punk-rock zines found in record shops and info-shops.
Â
Crawl! is created to support the DCC RPG and its community of players and judges. This also includes publishers and developers that support DCC RPG. Truly a labor of love and dedicated to D&D gamers, old and new!Â
Â
Â
Crawl! no.13: Deathmatch!
Â
PREPARE TO FIGHT!
The really, really, long awaited return of Crawl!
Â
An adventure and toolkit for running a DEATHMATCH!—A deadly game that will test the mind and bodies of unwilling (or willing?) adventurers trapped in some mad power's twisted realm.
INCLUDES:
Running a DEATHMATCH — rules, tips, and how-to.
Introduction to a POINTCRAWL — modular and quick-reference style maps.
and the DANGER DIE — a loaded encounter die to determine room states and other conditions.
CRAWL DM1: Beyond the Doomed Gates — a pointcrawl adventure location where it will all go down. The dungeon features: Portals! Traps! Hazards! Powerful Weapons! Runes of Power! and more!
Plus! a bunch of random tables to help stock deathmatch dungeons of your own design.
VTT friendly maps, icons, and printable artifact cards also included!
Â
The Team:
Writing and Design: Rev. Dak J Ultimak Art and Icons: Mario T. Editing: Brad Littman
Â
32 pages, staple bound zine, color coverstock, black and white interior.