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Dead Halt Rpg Happy New Year 1999 (GDR)

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Dead Halt Rpg Happy New Year 1999 (GDR)
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Description Description

Happy New Year 1999 is the first full length expansion module for the Dead Halt roleplaying game. This module contains 52 pages of new Items, Enemies, Floor designs, and five new Adventure Arcs. Each Adventure Arc in Happy New Year 1999 will cover one quarter of the year leading up to Y2K, where Crews will encounter everything from email viruses to the return of the undead. HAPPY99 - A mysterious self replicating email virus containing nothing but a small fireworks simulation accidentally brings the sentience protocols from standard Consoles to unconscious stuffed animals, the Klaxon Collective. SIR GWEN IS DEAD - Sir Gwen needs your help. The Chum Digging Company has unearthed something interesting, a skeleton that seems to be alive. Will the Crew be able to infiltrate the mine and find this artifact? FORTRA'S WORLD - As fear of the Millennium Bug sweeps through the Hotel, the final date for Consoles is on the horizon. Can the Crew find the Hotel's long lost central cortex FORTRA in time, and what must they do to prevent it's corruption? STACK OVERFLOW - On the dawn of Year 2000 the Hotel tries to drag itself out of the inevitable catastrophe that has befallen it. Where does the Crew stand? ADVENT OF THE LOAD STAR - As the Hotel melts under the pressure of the new year, FORTRA stands as the last beacon of the last millennium, is it time to turn off the super computer once and for all? Requires Dead Halt to play. 5.5x8.5" 48 page B&W zine

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Description Description

Happy New Year 1999 is the first full length expansion module for the Dead Halt roleplaying game. This module contains 52 pages of new Items, Enemies, Floor designs, and five new Adventure Arcs. Each Adventure Arc in Happy New Year 1999 will cover one quarter of the year leading up to Y2K, where Crews will encounter everything from email viruses to the return of the undead. HAPPY99 - A mysterious self replicating email virus containing nothing but a small fireworks simulation accidentally brings the sentience protocols from standard Consoles to unconscious stuffed animals, the Klaxon Collective. SIR GWEN IS DEAD - Sir Gwen needs your help. The Chum Digging Company has unearthed something interesting, a skeleton that seems to be alive. Will the Crew be able to infiltrate the mine and find this artifact? FORTRA'S WORLD - As fear of the Millennium Bug sweeps through the Hotel, the final date for Consoles is on the horizon. Can the Crew find the Hotel's long lost central cortex FORTRA in time, and what must they do to prevent it's corruption? STACK OVERFLOW - On the dawn of Year 2000 the Hotel tries to drag itself out of the inevitable catastrophe that has befallen it. Where does the Crew stand? ADVENT OF THE LOAD STAR - As the Hotel melts under the pressure of the new year, FORTRA stands as the last beacon of the last millennium, is it time to turn off the super computer once and for all? Requires Dead Halt to play. 5.5x8.5" 48 page B&W zine

Additional information Additional information
Mechanics:
Categories:
Alternative names:
This was seen 565 times