Blowing Up Hong Kong at a Glance
Make Hong Kong come alive in your games with this sourcebook for Feng Shui first edition.
Tons of helpful resources make this a must-have, whether you’re planning a full Hong Kong campaign or just need to drop in some GMCs or a location for a fight scene.
Hong Kong offers so much to do, and so many bad guys to punch. Temples, criminal triads, ghost hunters, and lots more.
Real and Unreal Places: More about Blowing Up Hong Kong
Whether you’re a refugee from the future or an invader from the past, Hong Kong is the city where everything goes down.
Prowl the streets for trouble or scour the harbor for weird cargo. Find thugs-for-hire in an underground club or lose the cops in a rooftop chase. Uncover old secrets and new dangers. If you can’t find adventure in Hong Kong, you’re probably dead.
Stage thrilling adventures in Hong Kong with this sourcebook for Feng Shui first edition. Design a campaign around the city or grab a location for a fight scene on the fly. Use the characters within as enemies, informants, allies, or some combination thereof. Visit the Hong Kong of the past…or the future. Try not to blow it up.
Blowing Up Hong Kong is out of print. It requires Feng Shui first edition to play.
Blowing Up Hong Kong: Contents
Introduction
How to Use This Book
Facts at a Glance
Smells, Sights, & Sounds
Geography
SAR Map
A Brief History
The Districts
Peculiar Chinese Customs
Face
Getting Around
Nature, Parks, & Animals
Religion & Magic
Hong Kong’s Feng Shui
Haunted Hong Kong
Cops & Gangsters
Hospitals
Spending Money
Big Buildings
Unusual People
Appendix: Collateral Damage Shticks
Index
Additional information
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BARCODE:
9781589780651
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Description
Blowing Up Hong Kong at a Glance
Make Hong Kong come alive in your games with this sourcebook for Feng Shui first edition.
Tons of helpful resources make this a must-have, whether you’re planning a full Hong Kong campaign or just need to drop in some GMCs or a location for a fight scene.
Hong Kong offers so much to do, and so many bad guys to punch. Temples, criminal triads, ghost hunters, and lots more.
Real and Unreal Places: More about Blowing Up Hong Kong
Whether you’re a refugee from the future or an invader from the past, Hong Kong is the city where everything goes down.
Prowl the streets for trouble or scour the harbor for weird cargo. Find thugs-for-hire in an underground club or lose the cops in a rooftop chase. Uncover old secrets and new dangers. If you can’t find adventure in Hong Kong, you’re probably dead.
Stage thrilling adventures in Hong Kong with this sourcebook for Feng Shui first edition. Design a campaign around the city or grab a location for a fight scene on the fly. Use the characters within as enemies, informants, allies, or some combination thereof. Visit the Hong Kong of the past…or the future. Try not to blow it up.
Blowing Up Hong Kong is out of print. It requires Feng Shui first edition to play.
Blowing Up Hong Kong: Contents
Introduction
How to Use This Book
Facts at a Glance
Smells, Sights, & Sounds
Geography
SAR Map
A Brief History
The Districts
Peculiar Chinese Customs
Face
Getting Around
Nature, Parks, & Animals
Religion & Magic
Hong Kong’s Feng Shui
Haunted Hong Kong
Cops & Gangsters
Hospitals
Spending Money
Big Buildings
Unusual People
Appendix: Collateral Damage Shticks
Index