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Magics and rituals of the Belle Époque! The desperate Yellow Science of a continent torn by war! Parageometric horrors perfected in the laboratories of the tyrannical Castaigne regime, now overturned! And then, the signs... the ultimate frontier that transforms the dysfunction of social media into a witchy reality!
Your players will be able to master all these magics... at their own risk and peril!
Each spell is a Trauma card, with effects as useful as they are sinister. Will they hold onto that magic tightly, so they can use it during the investigations, even if their psyche begins to disintegrate? Or will they choose the safest path, giving up the insistent and hissing power of the Yellow Sign?
The Magic of the Black Stars introduces new magical rules for the world of The King in Yellow - The Role-Playing Game: 144 eerie spells, historical information on Carcosan magic and its influence on all four sequences of The King in Yellow, and advice for GMs on how to integrate the occult powers that players will have to handle.
In addition to the rules, this manual offers a quartet of scenarios, one for each sequence, in which characters will have the opportunity to make double-edged deals with the world of magic:
• The Cabaret of Bone Dance pits the art students of Paris against a force that has attracted their bohemian friends to one of the trendiest nightclubs. But are they normal customers, or new items on the menu?
• A Coffin in Le Thil sends the anti-supernatural soldiers of The Wars to a town infested with chilling underground enemy activities.
• Memories of a Dream Clown brings the victorious revolutionaries of The Day After to terms with a precious but corrupted childhood memory... and with a murder!
• Love Does Not Wear Masks sees the ordinary heroes of This is Normal dealing with an app as fascinating as it is intrusive and with the dramatic, destabilizing, and insidious twists of the dating reality show it promotes.
These scenarios can be played separately or in a thrilling campaign. Ultimately, all the players have to lose is their grip on reality...
Written and conceived by: Robin D. Laws, Sarah Saltiel, Gareth Ryder-Hanrahan, and Ruth Tillman.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 9791255981107 |
| This was seen 225 times | |
Magics and rituals of the Belle Époque! The desperate Yellow Science of a continent torn by war! Parageometric horrors perfected in the laboratories of the tyrannical Castaigne regime, now overturned! And then, the signs... the ultimate frontier that transforms the dysfunction of social media into a witchy reality!
Your players will be able to master all these magics... at their own risk and peril!
Each spell is a Trauma card, with effects as useful as they are sinister. Will they hold onto that magic tightly, so they can use it during the investigations, even if their psyche begins to disintegrate? Or will they choose the safest path, giving up the insistent and hissing power of the Yellow Sign?
The Magic of the Black Stars introduces new magical rules for the world of The King in Yellow - The Role-Playing Game: 144 eerie spells, historical information on Carcosan magic and its influence on all four sequences of The King in Yellow, and advice for GMs on how to integrate the occult powers that players will have to handle.
In addition to the rules, this manual offers a quartet of scenarios, one for each sequence, in which characters will have the opportunity to make double-edged deals with the world of magic:
• The Cabaret of Bone Dance pits the art students of Paris against a force that has attracted their bohemian friends to one of the trendiest nightclubs. But are they normal customers, or new items on the menu?
• A Coffin in Le Thil sends the anti-supernatural soldiers of The Wars to a town infested with chilling underground enemy activities.
• Memories of a Dream Clown brings the victorious revolutionaries of The Day After to terms with a precious but corrupted childhood memory... and with a murder!
• Love Does Not Wear Masks sees the ordinary heroes of This is Normal dealing with an app as fascinating as it is intrusive and with the dramatic, destabilizing, and insidious twists of the dating reality show it promotes.
These scenarios can be played separately or in a thrilling campaign. Ultimately, all the players have to lose is their grip on reality...
Written and conceived by: Robin D. Laws, Sarah Saltiel, Gareth Ryder-Hanrahan, and Ruth Tillman.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 9791255981107 |
| This was seen 225 times | |