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1-2
120'
12
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Rome at War: King of Kings

A board game by Michael Bennighof
Publisher: Avalanche Press Ltd.
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Rome at War: King of Kings
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Description Description

From the Avalanche Press website: Rome at War: King of Kings From the Euphrates to the Indus, the writ of the King of Kings stood supreme in the Sassanid Persian Empire. Enforcing this power was the Sassanid army, with its herds of war elephants and its awesome armored cavalry. For four hundred years the Sassanids battled first the Romans and then the Byzantines, until Arab armies fueled by the passion of Islam swept over both old foes. King of Kings is a new book supplement for the Rome at War family, using the same format as the many books we've published for the Panzer Grenadier or Great War at Sea. It is not playable by itself; pieces and maps from Rome at War II: Fading Legions are required to enjoy all of its scenarios. But there are also new armies: Palmyra and Parthia fight both Persian and Roman enemies, and there are new units and leaders for Persia and Rome as well. All told there are 88 double-sized and 88 more merely large playing pieces (that's a full sheet and half of another); all of them scorchless, sootless laser-cut little works of art on our new tile-like material. There are also background articles and over a dozen new scenarios.

Additional information Additional information
Mechanics: Area Movement Dice Rolling Simulation
Categories: Historical Expansion for base-game War
Alternative names:
This was seen 1030 times
Description Description

From the Avalanche Press website: Rome at War: King of Kings From the Euphrates to the Indus, the writ of the King of Kings stood supreme in the Sassanid Persian Empire. Enforcing this power was the Sassanid army, with its herds of war elephants and its awesome armored cavalry. For four hundred years the Sassanids battled first the Romans and then the Byzantines, until Arab armies fueled by the passion of Islam swept over both old foes. King of Kings is a new book supplement for the Rome at War family, using the same format as the many books we've published for the Panzer Grenadier or Great War at Sea. It is not playable by itself; pieces and maps from Rome at War II: Fading Legions are required to enjoy all of its scenarios. But there are also new armies: Palmyra and Parthia fight both Persian and Roman enemies, and there are new units and leaders for Persia and Rome as well. All told there are 88 double-sized and 88 more merely large playing pieces (that's a full sheet and half of another); all of them scorchless, sootless laser-cut little works of art on our new tile-like material. There are also background articles and over a dozen new scenarios.

Additional information Additional information
Mechanics: Area Movement Dice Rolling Simulation
Categories: Historical Expansion for base-game War
Alternative names:
This was seen 1030 times