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6.83
1474 3583
BGG-Abstimmung: BGG Stats
LANGUAGE-IT LANGUAGE-UK LANGUAGE-FR
2-4
60'
12
Kein notwendiger Text im Spiel

Carolus Magnus

Ein Brettspiel von Leo Colovini
Herausgeber: Venice Connection
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Carolus Magnus
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Beschreibung Beschreibung
This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Bereichskontrolle/Bereichseinfluss Würfeln Modulares Board
Kategorien: Mittelalterlich Politisch/Verhandlung
Alternative Namen: Carolus Magnus Carolvs Magnvs カール大帝 Carolus Magnus Carolvs Magnvs
BARCODE: 8035576000415
In 16__PH_1__ Wunschlisten In 19__PH_1__ Sammlungen Dies wurde 13041__PH_1__ Mal gesehen
Beschreibung Beschreibung
This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Bereichskontrolle/Bereichseinfluss Würfeln Modulares Board
Kategorien: Mittelalterlich Politisch/Verhandlung
Alternative Namen: Carolus Magnus Carolvs Magnvs カール大帝 Carolus Magnus Carolvs Magnvs
BARCODE: 8035576000415
In 16__PH_1__ Wunschlisten In 19__PH_1__ Sammlungen Dies wurde 13041__PH_1__ Mal gesehen