|
|
|
|
Non giocabile in un altra lingua
|
Disponibile presso un magazzino esterno.Prezzo Promo
Everything and nothing: the dead keep coming to Niflheimr, but now they seem to disappear from the realm. Souls are not invincible, and a series of gruesome murders has shaken an entire district. The Shield Maidens must discover those responsible and stop them before they kill again.
Starship: Defectors are rare, but no less frequent. What is unusual is a Lieutenant Fenrir aboard a cargo ship who calls the Resistance and offers valuables from Muspelheim in exchange for his rescue. The Shield Maidens will set sail on an ancient longship to rescue him, avoiding the Rocky Dragons on the way.
The Price of Peace: The elves of Svartalfheim face a constant onslaught of pure military, all in the name of order. The Shield Maidens' visit to the realm comes at a bad time, with the earth shaking, crystal pieces falling from the cavern roof and nanobots lining up to clean up the world. Now it is up to the Sisterhood to help organize the defense of the elves of Svartalfheim.
The Sun: The Blood of Ymir, the life force of worlds, powers Midgard's artificial sun. Unfortunately, the Empire of Fenrir controls its supply to the world and has cut off the power in Zone 30, leaving the inhabitants frozen in their homes.
The Shield Maidens must secure a supply of Ymir's Blood, and fast, so that the Resistance can distribute it throughout the Home Guard.
Banished: An honorable death is something all the giants of Jötunnheim seek, as they rage in endless battles against the fierce creatures that crawl from the frozen core of the realm. Three exiled Jötunns have come to Midgard to achieve this goal, and the Empire of Man is watching them. If the Empire of Fenrir recruits them, they will cause incalculable damage, and the Shield Maidens must compete to get to the three Jötunns first.
| Meccaniche: | |
| Categorie: | |
| Nomi alternativi: | |
| BARCODE: | 9781916675162 |
| È stato visto 184 volte | |
Everything and nothing: the dead keep coming to Niflheimr, but now they seem to disappear from the realm. Souls are not invincible, and a series of gruesome murders has shaken an entire district. The Shield Maidens must discover those responsible and stop them before they kill again.
Starship: Defectors are rare, but no less frequent. What is unusual is a Lieutenant Fenrir aboard a cargo ship who calls the Resistance and offers valuables from Muspelheim in exchange for his rescue. The Shield Maidens will set sail on an ancient longship to rescue him, avoiding the Rocky Dragons on the way.
The Price of Peace: The elves of Svartalfheim face a constant onslaught of pure military, all in the name of order. The Shield Maidens' visit to the realm comes at a bad time, with the earth shaking, crystal pieces falling from the cavern roof and nanobots lining up to clean up the world. Now it is up to the Sisterhood to help organize the defense of the elves of Svartalfheim.
The Sun: The Blood of Ymir, the life force of worlds, powers Midgard's artificial sun. Unfortunately, the Empire of Fenrir controls its supply to the world and has cut off the power in Zone 30, leaving the inhabitants frozen in their homes.
The Shield Maidens must secure a supply of Ymir's Blood, and fast, so that the Resistance can distribute it throughout the Home Guard.
Banished: An honorable death is something all the giants of Jötunnheim seek, as they rage in endless battles against the fierce creatures that crawl from the frozen core of the realm. Three exiled Jötunns have come to Midgard to achieve this goal, and the Empire of Man is watching them. If the Empire of Fenrir recruits them, they will cause incalculable damage, and the Shield Maidens must compete to get to the three Jötunns first.
| Meccaniche: | |
| Categorie: | |
| Nomi alternativi: | |
| BARCODE: | 9781916675162 |
| È stato visto 184 volte | |