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Lingua: Inglese
Amazing Jungle Run
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6.38
Voto BGG: BGG Stats
1-4
25'
12
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Amazing Jungle Run

Un gioco da tavolo di Keith A. Smith
Editore: Buddypal Games
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Amazing Jungle Run
Disponibile presso un magazzino esterno.<br> Spedizione in circa <em>3/7 giorni</em> Disponibile presso un magazzino esterno.
Spedizione in circa 3/7 giorni
Prezzo
17,20€
Spedizione IT 4,49€
Bustine per le carte in questo gioco Bustine per le carte in questo gioco
57 carte: 57.0mm di larghezza e 82.0mm di altezza (57.0x82.0)
Non ci sono bustine disponibili per questo formato.
41 carte: 73.0mm di larghezza e 105.0mm di altezza (73.0x105.0)
1x (110 Pz) Sleeve Kings: 110 Bustine Standard (78 x 113 mm) (SKS-8819)
Poce copie
1x (100 Pz) Mayday Games: 100 Bustine Standard (75 x 105 mm)
Poce copie
1x (110 Pz) Sleeve Kings: 110 Bustine Standard (75 x 105 mm)
Ordinabile
1x (50 Pz) Mayday Games: 50 Bustine Premium (75 x 105 mm)
Disponibile
Descrizione Descrizione
You never thought your dream vacation would be like this! You were expecting lavish huts and guided tours. Instead you were dropped off to fend for yourself in a jungle full of wild animals. You've always stood up to face challenges, and it's no time to stop now. Can you summon your skills to master the animals, find the most food, and emerge "King of the Jungle"? Get ready, let's explore.... In Amazing Jungle Run, you'll compete to be the first player to reach 9 points. Points are collected by earning "fruit" cards or the valuable Shaman card, which is worth 3 points all by itself. A players turn consists of three phases: Action phase in which you can choose Resource cards, Peril cards, or peek at the bottom of main decks to see what may be hiding there. Main phase in which you can choose to collect common cards(to gain 3 of a kind for special abilities) or "point" cards that get you closer to the win. Some resource cards allow you to do both in one turn. A player can manipulate decks with cards like "hideaway", "transport", or "explore" during this phase. Defense phase in which you can keep a deck "off limits" or limit your opponents options with "quicksand". The game invites imaginative play to form strategies, and tactical opportunities abound. The "hidden" knowledge aspect of being able to play from the bottom of decks keeps you on your toes. Tension builds as the decks dwindle, and the higher points cards (planted in the bottom half of decks during setup)start to appear. Have fun and be wary of pitfalls....it's a jungle out there. —description from the publisher
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Pesca di carte Lancio di dadi Memoria Collezione di sets di oggetti Presa
Categorie: Avventura Giochi di Carte Deduzione Con i dadi Esplorazione Azione e Destrezza
Nomi alternativi:
BARCODE: 680334885858
È stato visto 1977 volte
Descrizione Descrizione
You never thought your dream vacation would be like this! You were expecting lavish huts and guided tours. Instead you were dropped off to fend for yourself in a jungle full of wild animals. You've always stood up to face challenges, and it's no time to stop now. Can you summon your skills to master the animals, find the most food, and emerge "King of the Jungle"? Get ready, let's explore.... In Amazing Jungle Run, you'll compete to be the first player to reach 9 points. Points are collected by earning "fruit" cards or the valuable Shaman card, which is worth 3 points all by itself. A players turn consists of three phases: Action phase in which you can choose Resource cards, Peril cards, or peek at the bottom of main decks to see what may be hiding there. Main phase in which you can choose to collect common cards(to gain 3 of a kind for special abilities) or "point" cards that get you closer to the win. Some resource cards allow you to do both in one turn. A player can manipulate decks with cards like "hideaway", "transport", or "explore" during this phase. Defense phase in which you can keep a deck "off limits" or limit your opponents options with "quicksand". The game invites imaginative play to form strategies, and tactical opportunities abound. The "hidden" knowledge aspect of being able to play from the bottom of decks keeps you on your toes. Tension builds as the decks dwindle, and the higher points cards (planted in the bottom half of decks during setup)start to appear. Have fun and be wary of pitfalls....it's a jungle out there. —description from the publisher
Bustine per le carte in questo gioco Bustine per le carte in questo gioco
57 carte: 57.0mm di larghezza e 82.0mm di altezza (57.0x82.0)
Non ci sono bustine disponibili per questo formato.
41 carte: 73.0mm di larghezza e 105.0mm di altezza (73.0x105.0)
1x (110 Pz) Sleeve Kings: 110 Bustine Standard (78 x 113 mm) (SKS-8819)
Poce copie
1x (100 Pz) Mayday Games: 100 Bustine Standard (75 x 105 mm)
Poce copie
1x (110 Pz) Sleeve Kings: 110 Bustine Standard (75 x 105 mm)
Ordinabile
1x (50 Pz) Mayday Games: 50 Bustine Premium (75 x 105 mm)
Disponibile
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Pesca di carte Lancio di dadi Memoria Collezione di sets di oggetti Presa
Categorie: Avventura Giochi di Carte Deduzione Con i dadi Esplorazione Azione e Destrezza
Nomi alternativi:
BARCODE: 680334885858
È stato visto 1977 volte

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