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Lingua: Inglese Spagnolo
Lusitania
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Il meglio in 3 giocatori 5 voti su 9 Età consigliata dai giocatori: 6+ 1 voti su 3
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Lusitania

Un gioco da tavolo di João Martins
Editore: PYTHAGORAS
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Lusitania
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Bustine per le carte in questo gioco Bustine per le carte in questo gioco
66 carte: 63.0mm di larghezza e 88.0mm di altezza (63.0x88.0)
1x (100 Pz) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponibile
2x (50 Pz) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Ordinabile
1x (100 Pz) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Ordinabile
1x (100 Pz) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Poce copie
1x (100 Pz) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Disponibile
2x (50 Pz) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Disponibile
1x (100 Pz) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Disponibile
1x (100 Pz) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
Ordinabile
Descrizione Descrizione
STORY Alarms ring in Rome, the Empire’s great army has lost another battle in Lusitania. The emperor Julius Caesar asks his four best generals to recruit and equip soldiers: legionaries, doctors, gunners and barbaric mercenaries to face the people who heroically resist in Lusitania. The emperor promises the greatest riches to those who join his cause. There is, in the most remote part of Iberia, a people that is not governed nor does it let itself be governed. Alea jacta est. AIM In this game, you take on the role of a Roman general whom the emperor, Julius Caesar, has ordered to recruit and equip an army of soldiers: legionaries, barbaric mercenaries, doctors and gunners. The game is won by the player who recruits an army whose score is of twenty or more victory points. END OF THE GAME A game immediately ends when: 1. The first player recruits an army whose score is of twenty or more victory points. 2. The musician card appears on the training field, having been turned from the draw pile or played by a player who trades the musician card (which they are holding) for a card that is on the training field. In this situation the game is won by the player who, at that time, has the highest number of victory points. In the event of a tie, the game is won by the tied player who has recruited less barbaric mercenaries. If the tie remains, the game is won by the player whose turn is last (farthest from the commander card).
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Pesca di carte Gestione mano di carte Collezione di sets di oggetti
Categorie: Storici Giochi di Carte Civilizzazione
Nomi alternativi:
BARCODE: 9540320726316
È stato visto 5030 volte
Descrizione Descrizione
STORY Alarms ring in Rome, the Empire’s great army has lost another battle in Lusitania. The emperor Julius Caesar asks his four best generals to recruit and equip soldiers: legionaries, doctors, gunners and barbaric mercenaries to face the people who heroically resist in Lusitania. The emperor promises the greatest riches to those who join his cause. There is, in the most remote part of Iberia, a people that is not governed nor does it let itself be governed. Alea jacta est. AIM In this game, you take on the role of a Roman general whom the emperor, Julius Caesar, has ordered to recruit and equip an army of soldiers: legionaries, barbaric mercenaries, doctors and gunners. The game is won by the player who recruits an army whose score is of twenty or more victory points. END OF THE GAME A game immediately ends when: 1. The first player recruits an army whose score is of twenty or more victory points. 2. The musician card appears on the training field, having been turned from the draw pile or played by a player who trades the musician card (which they are holding) for a card that is on the training field. In this situation the game is won by the player who, at that time, has the highest number of victory points. In the event of a tie, the game is won by the tied player who has recruited less barbaric mercenaries. If the tie remains, the game is won by the player whose turn is last (farthest from the commander card).
Bustine per le carte in questo gioco Bustine per le carte in questo gioco
66 carte: 63.0mm di larghezza e 88.0mm di altezza (63.0x88.0)
1x (100 Pz) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponibile
2x (50 Pz) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Ordinabile
1x (100 Pz) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Ordinabile
1x (100 Pz) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Poce copie
1x (100 Pz) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Disponibile
2x (50 Pz) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Disponibile
1x (100 Pz) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Disponibile
1x (100 Pz) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
Ordinabile
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Pesca di carte Gestione mano di carte Collezione di sets di oggetti
Categorie: Storici Giochi di Carte Civilizzazione
Nomi alternativi:
BARCODE: 9540320726316
È stato visto 5030 volte
Spesso comprati insieme Spesso comprati insieme

Cosa dicono i giocatori

Con quanti giocatori rende di più · 9 voti su BoardGameGeek

  • 1 0 0 lo indicano come il meglio, 1 lo consigliano, 2 lo sconsigliano
  • 2 1 1 lo indicano come il meglio, 4 lo consigliano, 0 lo sconsigliano
  • 3 5 5 lo indicano come il meglio, 3 lo consigliano, 0 lo sconsigliano
  • 4 5 5 lo indicano come il meglio, 4 lo consigliano, 0 lo sconsigliano
  • 4+ 0 0 lo indicano come il meglio, 1 lo consigliano, 2 lo sconsigliano

Il meglio Consigliato Sconsigliato

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